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ILL Dev Journal #4

Hello people! 

Things are moving fast. Our team now ve 8 people working full time on the project along with outsourcing help. We got exciting news, the project has been transferred to UE5, the features like Nanite and Lumen are totally blow minds. The transfer was smooth, we have issues here and there, but Epic works hard to improve the engine every day and the full release won't take too long to wait. 

Thanks a lot for the continuing support Patrons, it helps a lot! If you have any questions, tag me on the Discord server, I m there to help (Max)

Finally, you should expect to see something from us pretty soon. Please, consider to be first to follow our YouTube channel

Until next time!

Comments

UE5 is changing gaming forever. We all dreamed of having photorealistic gaming where you can't distinguish game from video and with technology like nanite, we are able to get there soon. I am so excited for the future of both Ill and gaming in general.

Kk19115

Hey Team Clout! I've been following ILL a while now, primarily with videos on YouTube, but I just had to support the team more! The game is looking impressive and I hope it comes to Playstation consoles! Keep up the great work everyone!

omg UE5! it s the best new ever, amazing guy :)

别着急,慢慢来,如果是照着3A去开发的话,一定值得等待足够长的时间

Yeah!

at some point yes

Question is it releasing on consuls

I can’t wait

Mega hyped

Letzte_Runde

Keep it up guys! This game is gonna be amazing! 🧟💥🔫🙎

Alexander Rivera

I'm pretty sure the result is gonna be awesome!

UE5 is gonna be great! Thanks for the update guys!

Ayo! I'm so so excited to see qn update happen soon. An even more excited to see your amazing work come to life! Keep it up!

Great news! Cannot wait to see the new update!

Awesome !! Pretty exited to see something on youtube :D

Herzuull

Great news! Can’t wait! Thanks for the update!

Congrats 👍

Rsnrth281078

Oh man, SOOO excited for whatever you guys release next! The switch to UE5 is also amazing! I'm hoping now that really ups the chances of seeing a PS5/Xbox Series port of the game.

Cass Miller


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