XaiJu
Shaun Morris
Shaun Morris

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MOB OF THE DEAD - MELEE WEAPONS 23/03/24

This week I've finished off all the melee weapons that are on the map! Those being the Shiv, Spoon and Spork! The questline to get the spoon and upgrade to the spork is fully functional and now works perfectly, there were a few complications with the Spoon animations not playing properly / voice lines not playing at the correct times but these have all now been ironed out! I need to remodel the shiv at some point as the model I'm using is not very high quality (it's the knife from the bo1 mission "Vorkuta") Next week however I'll be focusing on getting all the mapping to a good place, and start to detail the rest of the island / courtyard.

Sorry this weeks post was delayed, I've not had the opportunity to get on my PC today until just now so I've been scrambling to get the post ready lol, not the most ideal situation. Hopefully won't happen again!

Thank you!

MOB OF THE DEAD - MELEE WEAPONS 23/03/24 MOB OF THE DEAD - MELEE WEAPONS 23/03/24 MOB OF THE DEAD - MELEE WEAPONS 23/03/24 MOB OF THE DEAD - MELEE WEAPONS 23/03/24

Comments

it's just being tested by other creators and people I trust atm, there's around 15 people on the test build right now. I may open it up to more people when the map is a bit closer to release but I'm afraid someone may try and leak it if I give that option too early lol

Shaun Morris

Haven't been able to stop thinking about this, this week. You say the map is in play testing is that something you're letting people help you with or doing it all your self? I would love to be able to help if possible!

Tom Wragg

It's going to be changed to a custom one that has been created for the map, styled in the same way as the DPad from the original mob. The lights behind the ammo I'll probably keep blue though, I tested it out with the Shadows HUD image but it just didn't look right lol

Shaun Morris

Not really relevant to this post, however I'm new and unsure if this so sorry if this has been mentioned elsewhere. Do you plan on leaving the d-pad corner of the hub in the same blue style as the giant? I think it worked well on CoTD but in this I think the shadows orange one would look better or even a custom red one similar to the der riese: declassified mod.

Tom Wragg


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