Mob of the Dead this week has mainly been miscellaneous tasks. I've been focussing on polishing up all the features currently implemented into the map before I make a start on adding new ones, I've also been rigorously bug hunting for any game breaking issues that may be present at this stage in development so I can weed them out now before they become an even bigger problem later down the road!
I also added a model for the player when they are in afterlife mode! The model I'm using is one of the ghost characters from Blood of the Dead, BO4. I had the idea to maybe have unique player models for each character in Afterlife mode, with Weasel being a bird in reference to Blood however I'm not sure I'm going to do it after all as it'd be confusing to people who haven't played Blood. It's a fun idea regardless though!
Wish I had more to update you on but that's all that's been happening in regards to Mob! Next week I'll be working on detailing a few more areas, I should hopefully have a timelapse for you of that, probably showers / somewhere in the citadels (all those areas need touch-ups as of right now)
Thank You!
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2024-03-11 17:25:20 +0000 UTCTCZ55909
2024-03-11 05:33:14 +0000 UTC