XaiJu
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GTFO - Patch Update

GTFO_v0.2.9.9971_P

[Player Settings] -> Perks -> Shotgun Modifiers
+ Fixed Crackshot
+ Fixed Extended Range

[Player Settings] -> Perks -> Non-Shotgun Modifiers
+ Fixed Armorbreaker
+ Fixed Crackshot (Now Only Applies To Non-Shotguns)
+ Fixed Extended Range

[Player Settings] -> Weapons (Guns)
+ Fixed Super Weapons
+ Fixed Silent Bullets
- Disabled Rapidfire

[Player Settings] -> Backpack Items
+ Fixed Enable Booster Condition

[Special Settings] -> Scans
+ Fixed Full Auto Scans
+ Fixed Disable Item Requirements

[Perk Test Section]
+ Added Player Money (Experimental, Double Money Multiplier DISABLED)
^ Currently, this simply adds $10/10pts per bullet hit dealt to an enemy.

Any future features below that will utilize "Player Money" may or may not be added:
- Purchasable Consumables (Applies to self only)
- Purchasable Perks
- Health boosts (Perk)
- Stamina boosts (Perk)
- Movement boosts (Perk)
- Damage/weapon boosts (Perk)
- Artifact boosts (Perk)
- Weapon Upgrading (PAP / Pack-a-punch)

There is now a new form popup on table activation which can be disabled by toggling the "Do Not Show" option in the form's settings page. This form is not finished and was something I was working on before my surgery operation where I was just trying new things out. There is also a message on my bio for something to look out for within this year's future.

GTFO - Patch Update

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