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Weekly Progress: Kyne’s Hilt & Horizon — Greatsword Moveset #2

Hey! If you’re reading this, I’m probably in Turkey like I said last week—assuming nothing exploded on the way. I worked right up until I had to leave the house, so here’s where things stand.

TL;DR

What’s done

Design note: the idle pose

I based the idle on vom tag, but I redesigned it for a clear goal: let the player see the sword.
Longpoint guard or Schluessel look awesome, but in third-person Skyrim you mostly stare at your character’s back. Those guards tend to hide the blade behind the body. So I pulled the sword slightly to the back-side and framed it for the camera. There are so many beautiful sword mods in this community—it’d be a waste not to show them off.
(That said, longpoint/Schluessel could be great for NPCs. I may make NPC-only variants later.)

MCO combo plan (good news)

The way I’ll build the MCO combo set is very close to how I worked on a past fighting-game project (Dragon Ball: Sparking! Zero). Turns out most fighters share the same core logic, so this should be fast and clean.

Workflow I’ll use for a 5-hit combo:

  1. Block out the entire 5-hit chain as one continuous clip to nail rhythm, weight, and “feel.”

  2. Split that master clip into five individual attacks.

  3. For each attack, author the “stop here and return to idle” branch, so every hit can either continue or end gracefully.

This keeps the global flow tight while letting me polish each branch. I get to check “does the whole thing feel great?” and also “does each exit feel clean?” at the same time.

Travel note (why next week might be quiet)

As I write this I’m still in Japan, secretly wishing the trip gets canceled so I can keep animating… but who knows, maybe Turkey will be amazing and I won’t want to leave. Either way, next week I likely won’t have modding progress.

Play the locomotion preview (HKX attached)

This is just raw HKX for a quick taste.

Thanks for sticking with me. Once I’m back, I’ll:

See you soon—and wish me safe travels!

Weekly Progress: Kyne’s Hilt & Horizon — Greatsword Moveset #2

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