XaiJu
Artisan
Artisan

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Artisan Bootpack FULL 30.2 [ FC25 - T.U. 16 ]

- 658 Shoes in .fifamod format. [ FC25 T.U. 16 ]

πŸ“œ List of IDs is in the ZIP file πŸ“¦

πŸ”“ Unlock Shoes & GK Gloves + Unlock Tables πŸ“„ UPDATED πŸ”

βž• Artisan Accessory Pack 2.0 πŸ§³β˜€β„ πŸ†•

βž• Artisan GK Gloves 🧀

πŸ—‚ LUA Assignments by Faiz Mohamad πŸ§¦πŸ‘ŸπŸ§€

Comments

Hey my brother, we don't have any way to remove or individually select the features in our Accessory Pack currently... but you can easily 'unset' the sleeves using the default game files. https://drive.google.com/file/d/1PZmZ2vEmZ_SgSGL2sfyoKpRXzlbgTd70/view?usp=sharing πŸ“ΈπŸ‘†In the FIFA Editor Tool, you just need to search for these 2 files, export the mesh and import it in the same place, so that the Editor understands that these files have been modified... and then create the mod with the game's default sleeves and position this mod it below the Accessory Pack in the Mod Manager, just like we do with the separate Boots Mods that I release, this way it will replace the resources.

Gabriel_Artisan

Hey, is there an easier way to remove the 3/4 sleeves? love your work

DG1997

Hey my brother, probably the Unlock Shoes & GK Gloves mod is not performing correctly... just follow some recommendations so that everything works normally πŸ“œπŸ‘‡ πŸ‘‰Do not use other Boots mods from other Modders together, as this may cause incompatibility. Use them in this recommended order πŸ“ΈπŸ‘‡ https://drive.google.com/file/d/1lLMQoZRe4nnd3dI6R8Fuq8Vb2PFpb8QE/view *If you use other mods together, give priority to our mods, below all other mods in the list of applied mods in the mod manager. **Separate Early Access mods should be placed just below the Bootpack mod, as indicated in the posts πŸ‘‡ '' πŸ”½ Put it below the Bootpack in Mod Manager! πŸ” '' πŸ“ΈπŸ‘‡ https://drive.google.com/file/d/1xRa7VlT149iIq5gNHsrXx6_HPJvpnsyB/view?usp=sharing ----------------------------------------------------------------------------------------- ...If you are using them in the correct order, and still not all the boots are appearing, it is very likely that the Unlock Mod is not working properly, in this case, perform this procedure πŸ‘‡ - Do not allow the game to connect to the internet, if it did before, delete the ''assets'' file in the **settings folder of the FC25 and put the EA app in offline mode before running the Mod Manager. - Try the alternative method ''Delete FIFAModData and launch'' of running Mod Manager πŸ“ΈπŸ‘‡ https://drive.google.com/file/d/14tZFo8jX6k49JV1K_2FQn_3WFisZlpA1/view?usp=sharing **if you can't find the settings folder this video will help you πŸ‘‡ https://www.youtube.com/watch?v=1i3yNVUTV20

Gabriel_Artisan

Hi, so the mod is working in some areas, gk gloves and acessory pack, but the boot pack its incomplete. There isnt any old mecurial, hypervenoms and etc. I dont think theres 600+ boots, i think it only has about 200... How can I fix this?

nico

https://www.patreon.com/posts/next-nike-fear-131960103

Gabriel_Artisan

Yo , is the 'Fear Nothing" pack from nike already in this or is it in the next bootpack?

Ali

T.U.16 is available since yesterday...πŸ‘‡ https://www.patreon.com/posts/t-u-16-30-2-131822535 ...as well as our updated Bootpack for T.U.16, in this same post you are commenting on.

Gabriel_Artisan

but TU 16 is not out????

Pilouu

It is necessary to select the compatible Wrist Tape in the Live Editor, as demonstrated in this videoπŸŽ₯πŸ‘‡ https://www.patreon.com/posts/artisan-pack-2-0-122135783

Gabriel_Artisan

is there a way i could put normal wrist tape on while having the 3 quarter sleeve undershirt on

Joe Spencer

Hm we don't have any way to remove or individually select the features in our Accessory Pack currently... but you can easily 'unset' the sleeves using the default game files. https://drive.google.com/file/d/1PZmZ2vEmZ_SgSGL2sfyoKpRXzlbgTd70/view?usp=sharing πŸ“ΈπŸ‘†In the FIFA Editor Tool, you just need to search for these 2 files, export the mesh and import it in the same place, so that the Editor understands that these files have been modified... and then create the mod with the game's default sleeves and position this mod it below the Accessory Pack in the Mod Manager, just like we do with the separate Boots Mods that I release, this way it will replace the resources.

Gabriel_Artisan

quick question is there a way to just take of the 3/4 sleeves only and keep the other stuff? i absolutely love this mod but im just not a fan of the 3/4 sleeves

Eiann VIdal-Porticos

Well, first of all I would like to thank you for appreciating and supporting my work, but you have to complain to EA about this issue and not to me, because in some of the last updates they have been making some IDs useless and in fact we have been ''losing'' boots... secondly, if you just noticed ''one less Nike Vapors'' it means that my work is being done very well in this sense of managing the loss of IDs/Classic Mercurials, because in this update alone there are 2 fewer IDs... πŸ“ΈπŸ‘‡... in past updates we lost more IDs... https://drive.google.com/file/d/1Vkh0EERanwoJttrvMO3l13LSrFghYO7X/view?usp=sharing Nike Mercurial, especially the classic ones that I used in my childhood/adolescence, between the Vapor 1 & 5 are my favorite models... but all of Silo in general, as you can see from our page cover, have always been my specialty since I started making boots in 2021. So if it were up to me, we would have all the colors of all the models included... but I don't put together the Bootpack for myself, nor for you, but for everyone and I try to make a balance between the models and brands... and even so, as I mentioned before, there will always be a special affection for the classic Mercurials in our Bootpack, because I'm also a human being Hahaha I've already made more than 1500 Boots (maybe more than 2000) and in the Bootpack it's possible to put a little more than 600, so naturally many will be left out. It is impossible to please everyone 100% according to their tastes, and it is impossible for me to make custom mods for everyone... that is why I make available all the texture files of the boots I have made to date and Projects of all Bootpacks, to be used personally so that you can create/personalize your mods with your favorite boots and make it 100% according to your taste. So if you want to have a specific model, I highly recommend that you use the Bootpacks Projects and textures and if you don't know how to use them, we have this tutorial, made at the time for FIFA21, but it works basically the same way for newer games πŸ‘‡ https://www.patreon.com/posts/tutorial-6-off-51680107

Gabriel_Artisan

love your work, please dont remove any of the old gen mercurial vapor, every time i download most recent update, i see one less nike vapors .

Daniel007

If you want to use newer Bootpacks for the previous Title Update, use the Bootpack Project, this is one of the purposes for which it is made available. The project for this Bootpack can be found here πŸ“¦πŸ‘‡ https://www.patreon.com/posts/project-access-2-131831170

Gabriel_Artisan

Also possible for T.U. 15 or will there be an T.U. 15 version as well? Can't update to T.U. 16 because of other mods

0warim

Thnx bro!!!

JUKA2HR

Thank you.

Jason Luong


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