Get it in the Supporters section of Discord using the /download command
Update to //ezarray
Added max vertical offset parameter for ezarray.
Update to //ezdeflate & //ezinflate
Both commands now support multiple radii to control expansion or contraction along each axis.
Sharing noise presets
Use //eznoise print @your_noise_preset and then click on the chat message. Your clipboard now holds the corresponding noise and its settings.
New noise abbreviations
We have swapped out noise parameter abbreviations with double- or single-letter ones.
Updated Palette Encoding
//ezpalette encode has received a new encoding scheme.
//ezpalette will still accept the old scheme. (Though old ezEdits versions are not able to parse the new scheme)
New encoding supports blocks from 1.21.5
Tweaks and Bugfixes
Added ability to append = at the end of any parameterised object input and apply all possible abbreviations
Suggestions for the arguments of parameterised objects can now display the default value (if it exists)
Added a limit of 5 for occlusion radius in the sunlight texture (was already present in pointlight)
Fixed Saved Noises being unable to have a random seed,
Fixed Blend texture throwing exceptions when a negative blend radius is given
Fixed the -f and -r flags not working with //ezplace
Fixed -l flag in //ezt blocklight causing significantly slower execution time which will also generally improve performance of the #light masks
Fixed //ezt pointlight -l suggesting directions even though it accepts a position
Fix //ezt blend affecting non-palette blocks
Added Existing Texture to //ezt advanced
Fixed //ezpalette swap -f and -b flags not respecting source palette order
Fixed broken wiki link
Fixed //ezstainedglassgradient default quality being greater than the default config maximum