Get it in the Supporters section of Discord using the /download command
This update includes our first collaboration with Arceon!
New //encapsulate & //encapsulatenear Selection Commands
New pair of commands to create the smallest cuboid selection which "encapsulates" (contains) a given mask
Updates to //ezspline
Improved ezspline algorithm. Splines now generate faster and more accurately
Flag arguments changes:
-q quality flag now takes one of 3 pre-defined options
-r initialRoll flag now accepts a start and end roll angle
-e endMode flag added to define the shaping of the spline ends (Includes rounded, flat, and pointed end shapes)
New 3d spline shapes:
Scales
Noodles
Improvements to Placement Commands
New Icosphere structure
AKA the Boulder from Arceon
Requires Arceon 0.4.9+
Improved Expression structure
Added the variable seed that represents a random numerical value for each placement
Update to Schematic structure
Now supports multiple schematics at the same time by using regex for a filename.
So tree_.* would match all schematics starting with tree_
Added support for FAWE's per-player-schematic system. You can use %p as a shortcut for your own UUID
New alignment modes:
Expression alignment - Allows you to use an expression to define a direction for each position
Upward alignment - Aligns the direction perpendicular to your aim in an upwards direction
Now supports weighted alignments
Specify multiple alignments using weightings
e.g. 5%Constant,1%Random
Tweaks & Bugfixes
ezEdits commands will now have an "ezEdits" prefix in chat instead of "FAWE" when using FAWE
Updated brush and superwand chat instructions. These are now sensitive to your individual keybinds.
Significant performance improvements for #attached mask
Fixed a bug causing the #attached mask to not properly treat blocks like piston heads and lecters as protruding out of a single block
Fixed an unfriendly error on recent FAWE versions when a command requiring a selection is run without one
Added -h flag to selection loading commands to move the selection to your current location
Fixed manually clearing a selection not updating in superwand
Fixed superwand grabbing the entire selection whilst a point is currently grabbed and the player Shift+Right-clicks