XaiJu
Zanith
Zanith

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0.3 Development Update 18

Hey folks!

This week, I’ve been mostly finishing the alpha, doing the custom CGs and making code changes. What’s really cool is that the android version seems to be working, chances are, I’ll be able to release it along with the beta tomorrow! Please don’t expect it to work flawlessly yet, but it should be playable for the most part, especially if I figure out how to encode all the video files to something that actually works on mobile devices.

Will start working on content for 0.3.6 this weekend. I’m aiming for another 4 mid-length side events with at least 2 of those being new animated repeatables, but we’ll see how it goes. Really want to add scene gallery to the game too, even if it’ll be a super barebones affair.

Don’t have any previews for you this week, unfortunately. But I would like to do a small poll, not about the content of the game, so I'm going to do it here and not waste the Tuesday poll slot.

I always assumed that everyone liked the way I do the camera movement in the sex scenes, but recently I've had some negative feedback about it. So maybe I’m totally wrong on this? I could  probably do alternative versions of the loops with less shaking and and swaying, or just tone it down in general. So please let me know how you feel about it by voting and maybe leave a comment if you have any thoughts on this issue. 

And thanks for reading! See those of you with beta access tomorrow, and the rest of you on Sunday when the new CG set drops.

Comments

I really like the PoV movement in the sex scenes. The sync is really good in most scenes. Aggressive PoV blowjob movement doesn't feel right for me. I think light movement to sort of emulate breathing and perhaps if they go deep all of a sudden there is a sudden kick up out of pleasure. The side view movement can be off putting. I think it was the scene where you have fun with rae at the dining table there was a long distance side view with movement that I really didn't like.

Daz


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