XaiJu
ellowas
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WidowmakerSoldier01 - WiP07

Gfycat 

Hey!

Got some more work done on the bodies and started working on the face a bit.

Most of my time went into dealing with the background tho. Overwatch maps import with the textures all mixed up and need to be manually reassigned. I also needed to convert the materials into one of my renderer's shaders. Wrote a little tool to assist me with that and so I worked through all textures of the Brazil Lucioball map. I streamed the whole procedure, if you want to watch the recording.
So far, it looks really barebones when rendered :| Having proper materials for the ocean and sand and also some sky and atmospherics would probably help, but I don't know ... the background objects are really low res. I might end up just capturing some ingame footage from somewhere.


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