WidowmakerSoldier01 - WiP07
Added 2017-10-20 21:03:56 +0000 UTCHey!
Got some more work done on the bodies and started working on the face a bit.
Most of my time went into dealing with the background tho. Overwatch maps import with the textures all mixed up and need to be manually reassigned. I also needed to convert the materials into one of my renderer's shaders. Wrote a little tool to assist me with that and so I worked through all textures of the Brazil Lucioball map. I streamed the whole procedure, if you want to watch the recording.
So far, it looks really barebones when rendered :| Having proper materials for the ocean and sand and also some sky and atmospherics would probably help, but I don't know ... the background objects are really low res. I might end up just capturing some ingame footage from somewhere.