Hey!
I wrote a script yesterday to convert all materials into an Ambient Occlusion material to render an image I can use in post to give my renders a little bit more depth. My renderer doesn't have a proper built in feature for this, but now that I have this out of the way, it'll come in handy for all future works. Especially collisions benefit from this pass.
Today I worked on lighting. The render above is where I am currently at. I think it could do with a little bit more contrast ... I'll play around with that tomorrow.
I've rendered a full resolution version as well and did a little bit of post-processing on it to get a better idea. That's what the 20$ post, following this one, is about.
Here's stuff that still needs to be done:
add cum
add panties
make butthole more visible
make wood texture more stylized and less stretched
Kubus-Sc7
2017-09-06 14:53:43 +0000 UTCGumbledorf
2017-09-06 04:31:28 +0000 UTCStonebrow
2017-09-05 21:24:45 +0000 UTC