Story Test Build Soon
Added 2025-12-31 22:52:23 +0000 UTCDidn't make it for the new year, but as part of my resolution to myself I am not only trying to refactor a lot of the game systems to be more modular, I am also trying to actually lock down SOME sort of gameplay functions at all.
There are going to be three main hooks - story, management, and gameplay. I have shown it a bit before, but "story" is going to be in a point and click format, allowing you to take control of a character, talk with NPCs, maybe some puzzles, learn some stuff, maybe unlock things for the playground, etc.
To keep myself focused and back on creating again, I am locking into the story functions right now, so that I won't get stuck on a minutia of the other modes, at least, not just yet. I will talk about the other modes more as I get there.
A secondary goal is to make these sections modular enough that I can export them in their own little packages for preview, thus not have massive downloads every time. That is still up in the air though as I move everything for each section into it's own place.
I ran out of time today due to the new years parties, but I will try to have some pictures before the actual build. Happy New Year, yall.