XaiJu
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Package Woes

This is something I run into almost every single time I get to a build stage. Sometimes all the moving stuff around and adding things causes the packaging system to just decide it doesn't want to do it. It keeps telling me that one of the items its trying to cook is failing and it won't tell me which item it is, so it won't package the executable until I figure out where the hell this problem is.

I'm still trying to get this done for today and even spent an extra couple hours on it trying to fix this bullshit. My next step is to do an entire validation pass and if that doesn't work I'm probably going to have to start disabling a few things. I will make sure the meat of the system works but a few other things might be a little more messy than usual.

This is the one thing that really sucks about unreal engine and I wish they had some way to stop this bullshit from happening. Some days I just wish I went back to unity or some shit.


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