Hey everyone,
Today I wanted to show you another area of the next level : the main bridge. This is sort-of a crossroad between a lof of key locations that connect the two main part of the level together. Since you're gonna walk here and there a few time, I wanted to make sure this got (a bit like the cafeteria) a wide and open feel. There's windows everywhere, and you can peek at the city below.

As I may have already talked about, it's really difficult to connect theses "big" interior level to the existing overworld so it's more like a background feel, but I think it help immersion to some extend. I'm quite happy with how it render, and I hope to make it feel even better with some light, shaders and musics.
So, this area is more relevant to hospital stuff. You'll find a waiting room, and you'll feel like this is a transition area for patients in-between wings.

But as always, there's more to it. If you look around, you'll find a security office. Where does that stair could lead to?

The goal here is to mix some innocent-looking area with behind-the-scene rooms that will reward you for going off-track. Some of it will be required to advance through the level, of course. You can't always stay on track, especially when you investigate a suspicious-looking hospital.
That's it for now ! See you soon for a peek to another area !
Hoshioni
2022-10-25 05:30:23 +0000 UTCHoshioni
2022-10-25 05:29:57 +0000 UTCjohn n
2022-10-24 23:31:53 +0000 UTCjohn n
2022-10-24 23:27:49 +0000 UTCjohn n
2022-10-24 23:21:58 +0000 UTCjohn n
2022-10-24 23:20:39 +0000 UTCHoshioni
2022-10-24 16:47:36 +0000 UTC