Hey everyone,
I'm still going hard at creating logic for the main quest. I'm trying to do things a bit more involving than usual where an NPC tell you "okay, just go here now" and meld some fun little events with the help of the scripts I created. Spare me a bit here, I'm not disclosing a lot of pics because the release is close and I don't want to spoil too much.
In-between crafting stories, I'm still adding little things. Here, I just added a cafeteria in the campus. It's a quite small place and there's not so much to it for now...or it is? Maybe there will be some rewards here for thoses willing to explore a bit. It will also used every now and then for some meetings and NPC events.
I'm also still trying to improve the GUI, because I know it's a bit lacking for now. I've added a small icon that will pop each time you get an item, so you know you have to check your bag.

And I'm improving a bit the hold bar that spawn when you're close to an accident. This was really ugly before.
That's it for now ! I nearly completed the main storyline today, so all is left after that is side-quest content !
See ya!
john n
2022-09-15 20:39:40 +0000 UTC