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Zuckergelee
Zuckergelee

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Something about Red Eye's lair.

Red Eye is the main antagonist of the second mission. She is half dryad and half arkocha, i.e. a half-breed. The whites of the eyes are black and the irises are bright and juicy. Red Eye looks like a typical northern satyress, but with arkocha-eyes of bright red hue, because of which she got such a nickname. It is unknown how the northern nymphaid ended up so far from her native lands and native clans. Perhaps she was banished just because of her dirty-blooded nature.

Much worse, Red Eye is plundering the Blue Wood with her gang of spotted nymphaids. She robs both local clanless nymphaids, like Gadget from the previous mission, and human tourists, and even small human settlements near the forest area. In general, she leads an antisocial life and spoils the reputation of decent nymphaids.

Faeena first learns about her from Gadget on Monday, during her first mission. It comes as a surprise to the young Clan Mother of the young Shay Clan to learn that a criminal gang is plundering her now-legal territories. And although Red Eye avoids a direct confrontation with Faeena and the subjects of Matriach Violetta Moray, she cannot be allowed to continue plundering and robbery. That's why Faeena decides to go to Red Eye's lair the next day to somehow force her to surrender and disband the gang. To her aid comes Aya-Yey-Yya, a pure-blooded arkocha, mercenary and good friend of Elizabeth Moray, whom Faeena met on Monday. Aya is a good tracker and fighter, and so contrasts with Faeena, who is by nature a peace-loving diplomat.

However, on their way to the gang's lair, Faeena and Aya accidentally learn that today there has been a coup in the gang: Red Eye was overthrown by her confidant, nicknamed Kuropatka, and Red Eye herself was wounded but escaped. After a long search through the nearby swamps and forests, Faeena and Aya find Red Eye, treat her and together decide to return to the lair to overthrow Kuropatka, return the reins of power to Red Eye, and the latter will dissolve the gang and go away. According to Red Eye, she had long planned to get rid of these "dilettantes" and return to her native land, and the arrival of the "Matriarch's puppets" only strengthened her resolve. Nevertheless, Red Eye, who had been deep in thought, was caught by Kuropatka, who had been planning a coup at the top of the gang for a long time. The half-breed was forced to flee and wanted to leave everything and go north, but the appearance of Faeena and Aya stopped her. After all, the atamaness could not leave without taking revenge on her offender.

You will be able to find out whether Faeena with the support of Aya and Red Eye was able to disperse the gang and return long-awaited peace and tranquility to Blue Wood after the release of the game, when you play it, but now I will tell you about the main location of the level, namely the lair of Red Eye's gang, which is located on the site of an abandoned tourist base. The player will be able to explore the central part of the lair, where most of the events in the life of the gang take place.


A small cubbyhole with a workshop, which was fenced with an iron gate and locked with a key. Red Eye's personal workshop, where she stashed the most valuable and high-quality tools for her personal use. Faeena will have to get the key to the workshop to use the workbench and tools.


An open-air field kitchen. A favorite place for many gang members, because here they are given cooked food, even if it does not flow as from the horn of plenty. The kitchen is run by a grumpy cook with her faun child, who spends all day washing, peeling, cutting vegetables, meat and other ingredients for cooking and who constantly complains about his fate as a junior cook.


A rostrum or platform from which Red Eye, and now Kuropatka, makes announcements and speeches. Of course, it doesn't look very impressive, but what a king is, so is the rostrum.


A place next to the warehouse, where the local accountant keeps the books. It is he who is responsible for receiving, sorting, storing and distributing the found, or rather looted resources. Faeena will have to deal with him.


An accessible part of the warehouse, the main detail of which is a large trailer full of junk. It is unknown where the gang members stole it from and how they dragged it through the swamps to the warehouse.


Moth's Tent. Moth is a young spotted dryad who adores Red Eye with all her soul and wants to be like her. Moth is also an excellent painter, including graffiti, and never misses an opportunity to support a deposed atamaness with a drawing on the wall. Constantly messing around and incurring Kuropatka's wrath with his rebellious speeches and graffiti. Faeena will try to bargain Moth away the paint cans she'll need for the plot.

Having a criminal as an idol for a teenager is a bad plan for the future, and therefore Faeena will have to take care of Moth in the future, especially since Moth is very similar to Varvara, Faeena's younger sister. One difficult rebellious teenager more, one difficult rebellious teenager less, Faeena has already faced such situations.


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