
Hey guys, long time no see! Hope everything's great with you =)
I want to apologize for the lack of updates lately, but I'm making up for it. To be honest, there's been a ton of work piling up: English issues in the game, some Patreon stuff to take care of, creating content, and on top of it all, making a living. But hey, let's go through everything step by step.
-English issues in the game: The game was released just over a month ago, but I've only started receiving comments about poorly written content now, and that a professional proofreader is needed. There's definitely an issue, and something needs to be done about it. At the moment, it's quite challenging to afford a proofreader, but I'll do everything possible to fix this by version 0.2.
-Patreon: I doubt you've noticed, but I redesigned the subscription badge icons. Put my heart into them, as they say =) You might want to check them out. I need to make a couple more because in the near future, I'm planning to offer discounts on subscriptions. This means all of you will get a one-level boost. Don't worry; I'll notify everyone about this. Also, I'm eager to delight you with SNEAK PEEKS from 0.2 as soon as possible; it should be out next week =)
Progress 0.2

I know the lack of progress might have disappointed you at first glance because it may seem like I haven't done anything, but that's not the case. There hasn't been a single day when I haven't been working.
So, what's the deal, you ask? Well, the plan has shifted a bit, and instead of five quest events, there will be six. The original concept got tweaked, and that required a new 3D scene. I really hate using what everyone else does and try to create unique locations, but it's not a quick task.



This location has been completed, and I even shot the fifth event there. You'll be able to visit this location, and I'll continue to develop it in the future. There will also be an interesting quest in it =) But I'll share the details about the middle quests when I get to them.
Since we're discussing 3D locations here, it's probably worth mentioning one more. I've finished it, but most likely, the quest continuing Lilly's storyline will be in the next patch. Why is that? Well, I need to create three locations for it. I've already made one, but there are still two more to go, and I don't want to delay the development of 0.2. It all depends on what I can accomplish in the time available. So, anything is possible. Honestly, I really want to advance her storyline, but as you can imagine, this is not a quick task)



In general, as you can see, it's not as straightforward as it may seem at first glance.
Alright, I won't drag it out and I'll tell you about the small details.
Right now, I'm working on something like an inventory system. I think everyone is tired of constantly running downstairs to replenish energy, so that will be fixed soon, or rather, added =)
There are also minor changes that I probably won't go into detail about. As for fast travel, it's quite challenging to implement because with fast travel, you might miss an event, so it needs to be thought out carefully.
Alright, guys, stay as awesome as you are, and thanks for supporting me in my endeavor.

I hope you'll enjoy it. Leave a comment if something's not right. See you!