XaiJu
YummyTiger
YummyTiger

patreon


Quick Post Release Update

Hello everyone,

Figured I'd post a quick update on things:

- First MV Patreon release and pledge is in the books. I should have enough from this pledge to commission the remaining system work needed for Aylia's Story. I'm starting that process this week.

- The release download link was updated yesterday to address a number of game-crashing errors. Errors related to the Dirk scene, Voran Bar introduction, Inn introduction, and Mayor introduction were fixed. Most were related to move route issues which did not show up during editor testing (so I'll have to re-evaluate how I do that). Regardless, if you're getting an error at those points, re-download the game.

- I'm forming a small testing team on Discord. If you are interested, let me know. You must have Discord access to participate. Testing will involve pre-release builds 1-5 days before releases. This is on a first come, first serve basis and will be unpaid, but I may offer an in-game reward at some point.

- Future releases will use a Google Docs link for bug-reporting in an effort to make things flow smoother and help me address any issues quickly.

 - Finally, a public release will drop when I finish CG6 and Aylia's new standing portraits. It will be mostly the same as the Patreon-only release that just happened with perhaps a few added pieces of content. Going forward, the next release will be 0.15 and I'm aiming for August. The roadmap posted earlier should offer a guideline of where things will go the next few months. You can follow along on Trello if interested. (https://trello.com/b/JUvqGocH/aylias-story-development-board)

Thank you!
YT

EDIT: Changed information about the public release. I'm going to wait until the last CG and her standing portraits are ready.

Comments

There is an option to turn always dash on/off in the options menu.

YummyTiger Gaming

After playing the game, the movement with using the arrow keys is too sensitive. Slow the character down sometime.

OhioOkie


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