Hello everyone,
I could probably about copy/paste the October 1st update as it still applies. I've not made much progress since about 9 days ago, and I apologize if that frustrates you. It's been a trying time.
This week should not be a repeat. The funeral is done, my extended family has flown home, and I'm more upbeat about working on the game. I'll be back on Discord tomorrow, and will get answer any questions that came in while I was offline.
What to expect in the second half of October:
1. The next Aylia's Story release
2. The first higher resolution artwork pack (1024x768)
3. MiB's introduction and preliminary dev tutorial (He sent it to me in early October, but I've not had time to look it over, edit it, and post it).
Status of Aylia's Story:
Prologue is still done and no more revamping, all chapter 1 maps are in place for the next release (including two new smaller maps), the main quest lines are in place and ready to go, all quest board side quests are ready to go, standing portraits for the rivals, Aylia, and Bogwort were finalized and height adjusted for consistency (Bogwort is short again).
Thanks for your support!
YT
PaddyOFurniture
2017-11-08 11:33:06 +0000 UTCYummyTiger Gaming
2017-11-08 07:26:47 +0000 UTCPaddyOFurniture
2017-11-05 13:50:24 +0000 UTCthswherizat
2017-11-02 00:40:15 +0000 UTCDumai12
2017-11-01 21:34:29 +0000 UTCAmptitude
2017-10-17 23:44:52 +0000 UTCjames steele
2017-10-17 11:50:16 +0000 UTCSamsonium
2017-10-17 04:22:01 +0000 UTCRayne Knight
2017-10-16 19:13:18 +0000 UTCCurly
2017-10-16 16:54:50 +0000 UTCOhioOkie
2017-10-16 15:28:59 +0000 UTCPaddyOFurniture
2017-10-16 12:32:44 +0000 UTCPaddyOFurniture
2017-10-16 12:15:16 +0000 UTCSystematic Chaos
2017-10-16 07:34:02 +0000 UTCHiTmANN
2017-10-16 07:23:06 +0000 UTC