XaiJu
YummyTiger
YummyTiger

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Another Revamp Teaser

In an effort to be less depressing than Bogwort dying of blue balls, here is another teaser of some of the revamped artwork. Hopefully, as you guys see these, you agree that it was worth the effort to bring all the artwork up to my improved standards. I'm so much happier with them, that I can't imagine using the old stuff now. Anyways, like before, I'm putting the teaser in a link for those who would rather wait.

Link: http://imgur.com/bVjEhHE

If you do check it out, let me know what you think!

EDIT: (9-11-16) - Made a few slight changes based on the feedback from you guys. I thickened her left arm. While I did not think it was THAT skinny, Aylia is meant to be a lithe, athletic elf. I never planned for her to be a twig. I enlarged the eyes slightly and adjusted her brows a little. Finally, I softened the shadows on the bottom of her breasts a little. The second shadow was definitely too thick.

Link: http://imgur.com/P4RVL3L

Oh, and for those interested, here is the "butthurt edition." I read your critiques, got butthurt, and fixed things. Warning, you cannot unsee this! :-)

Link: http://imgur.com/anvck6J

Comments

I'd say the large breasts is realistic, just that it isn't realistic for them to be so widespread. Much like the women who DO have the slim, but busty and applebottom ass are real, (and they work hard for it!) they just aren't *common*. I wouldn't get rid of them entirely, but make them sparse maybe? Like they are in reality?

Secular Reason

Yummy, if I could add more likes to your comment about smaller, more natural looking breasts, I would. Abnormally large breasts are a cliche that's gotten tired for me in h-games and other erotic art and I love that you're taking it in a slightly more mature direction. (Slightly because boobs. Haha). It's part of what I've liked so much about Hentai Writer's protagonist. :) I didn't look at the image because I want to see it first in game, but I love reading through the comments. The constructive criticism and especially the way you're responding makes me very confident in your art.

Amptitude

after looking at the but hurt the re-revamped one looks strange.

Nine Horse Hitch

No worries, I fixed it in the "butthurt" edition :-)

YummyTiger Gaming

Come on, he forgot the right arm to match the left one in the butthurt edition! :D Also I wonder why it's not called the boobhurt edition!

Markus S.

I think you handled the critiques perfectly. The tweaked version looks amazing! The "butthurt edition" will haunt my nightmares :P

Badger66

Hrmm, I like the new nose. It is really not that much of a change. I'm surprised you feel the new nose is "flat," as I added more shading to the new nose. I feel the opposite, that the new nose sticks out better. Still, I do get that noses in anime tend to be missing a lot of the details that attach them to the face overall. I've actually experimented with adding the bridge and other details, but it clutters things up a lot.

YummyTiger Gaming

I agree, getting caught up in tweaking, or "fixing" things is one of my problems. I'm getting better at calling things good and moving on, but I still nitpick the shit out of stuff. It applies to EVERYTHING, but artwork and writing are the worst. I literally cannot play through the game without editing the script a little bit...

YummyTiger Gaming

Good eye. I did round her shoulder a bit and add some shine. I will say, I actually made a slight mistake in that picture. Her shoulder art is actually on a layer too low and below her upper chest. So, if you notice, the neck line sticks down over her shoulder a little, which is not how the final picture goes, the shoulder line is supposed to overlap. Like this: <a href="http://imgur.com/6XkFQpx" rel="nofollow noopener" target="_blank">http://imgur.com/6XkFQpx</a>

YummyTiger Gaming

I have no idea what exactly you're referring to. Her left hand is too thick? I'd have to disagree, I don't find it too thick at all. I thought her hands turned out rather nice. Art is subjective, and I know that things will not always fit everyone's ideas. Still, I have a hard time seeing how her left hand could ruin this entire portrait, or how I'd have to adjust her entire body to "fit" her left hand.

YummyTiger Gaming

Looks good man. Just don't get stuck in the perfectionism loop for too long, or else you won't be able to get out. But man, do I love the revamps.

Very nice improvements to the image. Noticed not only the arm, but you also made changes to the shoulder as well, adding meat there in addition to the arm was absolutely stunning. Saw you gave her waist a bit more shading on the left which also piqued my interest. As Badger66 stated above I am by no means an artist, but I do like the idea of using shading as a means to direct the viewers attention to certain areas of an image. That being said I took no issue with the shading of her breasts, both of your revamps scored full marks with me. Still waiting for those ass shots though. But personally I'd rather run across them in game, and I've not the will power to avoid looking at them if they ever sneak their way online before hand. I am a weak weak man.

Karmaldia

If thickened hand is at bVjEhHE on the left, then some grumble. If you wanted to shift Aylia's "normie slim" body to "fit", at some extend "fighter's" body: 1) hands looks of a "fat" person, not "fit"; 2) you'd better do it to the whole body, because I find this look too awkward; 3) may some "tomboy" and "Street Fighter" girls help you to make an image, but I personnaly think it'll quite ruin the original Aylia's image.

Curly

Neat! Definitely a big improvement in the body department. The revamped version's nose bugs me, though... too flat, I think. Because of the way you've done the shadow in particular, it doesn't look like a low-detail nose so much as a high-detail nose-shaped piece of paper sticking out of an otherwise nose-less face. :/

JK

My suggestion would be to stop looking at her shoulders and start looking at her tits :-P. In all seriousness, that's a far more accurate representation of shoulders than the original. The original was just a curved line. Here, there is definition and you can see her trapezoid muscle (at least that what I think it is called, just Googled it). I could smooth them out, but I personally like the slight angles.

YummyTiger Gaming

Yes, now it looks better, but something about the shape of the shoulders still bugs me, I'm not sure how to put it... I think I'm getting the impression of marionette joints or something or maybe I just need time to get used to it.

The new-new one looks fabulous! No complaints here!

ArdenW

Was able to compare the new-new one to the new one and it looks better. (i forgot to close my browser overnight.

Nine Horse Hitch

I agree on her left arm. I think her right arm was just fine, but I needed to widen her left arm and give her biceps. She is meant to be a lithe, healthy fighter, so she has muscles. I've addressed this, thanks for the comment.

YummyTiger Gaming

She is significantly bigger in the new version. Her left upper arm was a bit thin, but every other aspect of her body is more rounded, and healthier. I don't think she is bony, but I did widen her left arm to fit her body better. Anyways, I get that it's subjective. As an improved artist, I can say that the original version was actually so sloppy I couldn't even "fix" it. I actually ended up redrawing most of her body. The original had a far too thick black lines, had blob-like shoulders, no neck definition to speak of, her neck bones were too low and out of line, her breasts didn't connect to her chest correctly, her crotch is about a hand length too far down, her left arm is quite big. For me, it's no contest.

YummyTiger Gaming

I agree on the second breast shadow. I thinned it out a lot and softened it up. I do like the soft/hard shading technique, but I made that second shadow on her breasts way too big. As for her eyes, it's a matter of preference. I've grown quite fond of her new eye style, but I've also seen it in action. I doubt when you're playing the game, you'll find it that noticeable.

YummyTiger Gaming

Breasts are not small, they are just sitting in a more natural position. As for her waist, it is a bit bigger, but it actually lines up with her upper body now. Aylia was never meant to be a twig, but she'll be plenty thin. As for her eyes, I ended up moving away from the huge, rounded eyes awhile back. She still has pretty big eyes, but the rounded eyes did not fit my vision for her. They just started looking really weird on some of the CGs. Don't judge too much based on her shocked face, it can be misleading.

YummyTiger Gaming

I do love tanned skin, and especially tan lines. Not sure if Aylia will be getting tan, but you do have Triste to look forward to. Lovely tan lines! Woohoo!

YummyTiger Gaming

This. Shocked expressions are not always the most representative of normal facial features.

YummyTiger Gaming

Eh, I don't think civil critiques are whining. Now, if people were just being dicks, that would be a different story. Everyone has different opinions, and I welcome them all. I was surprised at the number of negative views, as I believe the new portrait is far better, but I welcome the critiques.

YummyTiger Gaming

Her breasts are slightly smaller, but I plan on them remaining the same size as before. When you look at breasts straight on, they can kind of appear smaller. Especially when they are free and settle into place--no push up effect. I've grown to the point where balloon breasts really annoy me and I find more natural tits far more attractive. So, for me, I love her new tits. I did end up softening the dark shadow though a bit, which I think helps make them appear bigger.

YummyTiger Gaming

Yep! And now you waited for me to tweak it again! :-P

YummyTiger Gaming

Thanks for the comment. I can honestly say, I definitely thought there would be far fewer negative views on the new version, as I'm with you. In my mind, the new version is vastly improved. Her neck actually exists and is defined, her breasts sit far more realistically, I really liked how her hands turned out, she has thighs now. In the old one, my God, look how far down her crotch is! I actually tried to just tweak the original body a bit, but things were so off that I ended up redrawing it, if that tells you how much I changed. Anyways, thanks for the kudos! I appreciate it. I don't mind the critiques, but I'll make sure to be careful. I'm exceedingly nitpicky myself, and I scrap entire CGs at times because I find some minor flaw that pisses me off. I'm getting better at saying enough is enough and calling a drawing complete, but there is not a single drawing that if I look at long enough, I won't go back and tweak. In that vein, I have to make sure not to go overboard trying to fix every minor critique when I post stuff up here. Still, it helps me fix the more noticeable stuff like her arms, and that makes my artwork that much more appealing! I'm rambling now...

YummyTiger Gaming

I used pretty much all soft brushes back then, but you lose out on so many of the details with all soft. When I switched to the soft/hard combination for shading, I can't tell you how much more I liked it. So many of the small details I add were suddenly visible, and not lost. While I have trouble seeing how the old version could possibly be better, I can understand that some may like the softer shading.

YummyTiger Gaming

Have no fear, I never planned for her to be a twig. Aylia is a healthy, lithe elf, and she has the potential to kick some ass.

YummyTiger Gaming

You had to nitpick, didn't you! Just kidding, I welcome all comments.

YummyTiger Gaming

Not sure I get the tomboyish aspect. Her eyes are definitely feminine when you compare to male anime eyes. She has a pert nose, and thin brows as well. The old version used the more roundish eyes, but I made a decision awhile back to shift those to a bit less rounded and a little more hawkish. It fit Aylia's personality better. Shocked expressions are not always the most representative of any expression, as they tend to be some of the most extreme. It just so happens, that this picture is one where she is shocked.

YummyTiger Gaming

You silly bastard! :-) Although, in my view, I would have trouble understanding how you could not know the right version is the improved one. I don't think the original was bad, but it was definitely less refined. I went crazy with the soft brushes back then.

YummyTiger Gaming

Thanks for the detailed comment! I appreciate it.

YummyTiger Gaming

4/10? From your comment, it seemed like you liked the changes, but 4/10 would imply that you didn't. I'm confused.

YummyTiger Gaming

2016 for sure.

YummyTiger Gaming

The new one is great.

Reaurt

Great improvement. Its like comparing the difference between the first season and following seasons of South Park

Rasu89

Any word on the release

1llum1n471 C0nf1rm3d 360 noscope

Damn I'm not an artist. But to me this looks really good. The skin tone and the features are quite good and also the creases are also quite nice.

1llum1n471 C0nf1rm3d 360 noscope

You fixed everything I disliked about Aylia's face, while also making her look more like a character than a drawing by removing the super thick outlines.... 4/10

Aestral

I agree with Anon42 and Saigon. Great job Yummy

As many others who have commented before me, I am not an artist by any means. I do have alot of friends who are artists or artistic types, but that still doesn't mean I am artistic. On that note, I agree with everyone else that the arms seem a little too thin compared to the body. I think they need to be just a little thicker. Not as thick as the old version, though, that would be way too thick and out of proportion. With that in mind, I would like to point out there are some definite positive improvements. For instance, the body to me is much more appealing and feminine looking in the new version. Everything from the curve of the waist and hips to how it looks much softer and more natural. Also, yes as Anon42 wrote, the proportions indicate a better understanding of anatomy, with exception of the arms as previously noted. I actually prefer the breasts on the right, because even though they look smaller than the ones on the left, they look much more natural. The more I look at the face on the right, the more it is growing on me. I do like that it is more detailed, and am looking forward to seeing how it looks with other expressions. Overall, I am a fan of the new look. So, there you go, my completely unprofessional artistic critique.

Badger66

Would it be silly of me to ask which is new and which is old? I'm assuming the right is newer because it seems to rely more on shading than lines. Truthfully, I like them both, which I guess just means that you were never a terrible artist (at least not recently :p)

bsnick

As others have wrote already, it's the arms and shoulders of the new version, so I personally don't have anything substantial add to this... As for why people consider the old version as better looking - it's about the eyes and the face. The face of the old version looks more feminine, cute and somewhat innocent in comparison to the face of the new version, which just looks boyish (tomboyish) and surprised and again, those thin arms and shoulders... Still, the graphical improvement is obvious and nice.

Overall good improvement. I am no artist of any kind so my opinion is not worth much on this but if I wanted to nitpick some areas for more consideration I would call out: - the harsh angles in the arms, shoulder line and neck area. In my unprofessional opinion it might look better if they were softer / more rounded. - the lighter shadow on bottom half of her breasts makes it look like she is in a dim area with bright overhead light.

rm

I agree with the general consensus that while the new artwork is certainly better, her arms seem a bit too thin and skinny. The arms in the old version were bigger and, for lack of a better word, healthier in my opinion. Seeing a bit more fat and flesh on them just make her look more normal and not like a model with twigs for appendages.

ArdenW

^ I honestly, like the old on better, though that's simply because it is softer in color. As for detail. the new one is obviously better than the old. So overall I'm fine with either or.

I can't believe how many people are saying the old one is better. From an objective artistic standpoint, your new piece is better in almost every way. The old piece to me looks like you were drawing based on what you see, rather than following the proper shapes and contours of the body (nowhere is this clearer than in the collarbone, which is placed where it might seem appropriate but is actually completely out of alignment with her shoulders), whereas you can see the understanding of anatomy that you have gained in the updated image. It really showcases the progress you've made as an artist and I commend you for it! The only criticism I would agree with is that her arms do seem a tad bit too thin now, but her old ones were also too thick. Perhaps a slight increase is in order, but for everything else, major kudos - don't let the naysaying bring you down!

Anon42

Pffttt... I waited extra time for THAT?! Time well spent :P

InsaneBrain

I agree that the new artwork definitely looks better. Only things I would say to change would be that her arms do look a little too skinny compared to the rest of her. I also kinda miss the old panty style, but it's not like I'm gonna stop supporting over it. Last things would be I feel the expression on the left looks better, and that her breasts do look a bit smaller in the new artwork, but that might just be a "trick of the light". I'm not really a good enough artist to tell. I still think it's an excellent improvement all around. Great work!

CursedHP

So many whiners... Yummy would literally have to make 1k+ versions of Aylia to please everyone. I think the newer version is clearly better in every way.

Saigon

Guys, the "smaller eyes" are just because this is the "shocked" expression: <a href="https://www.patreon.com/posts/update-and-6648132">https://www.patreon.com/posts/update-and-6648132</a> "Irises shrinking from shock or surprise" is a very anime thing.

Solar Pants

I like the mouth on the one on the left, but other than that, the one on the right is clearly a superior work, maybe start out pale from all those years underground and slowly tan her up?

Darthjake

new one look great but i feel that she have smaller breasts and wider waist ( do not approve :( and pls bigger eyes pls) so with few changes she would be goddess so pls reconsider pls :D

krecik86

It's definitely a complete improvement all around, if you ask me. Great job.

Solar Pants

I would have to agree with people and say her arms look skinny. You did do a great job on the details of the hands and rest of the body. By shrinking those eyes the anime is a bit lost. The hard shadowing in the chest and ab seems to lose some detail. Is there a style where you do bit of both? Don't get me wrong you're a far better artist than me and you're great just some points i'm notice that may help you improve (or hate me for the rest of my pitiful existence).

Nine Horse Hitch

I like the old one in terms of bigger eyes, boob shadowing, and skinniness . this ones a bit more thic and the double boob shadowing is idk. but all in all Its pretty good I see improvements and downgrades mixed.

James

I like the new one a lot better and I disagree with most criticism, but her arms do look a little thin now that I really look at them. For a warrior they could be a bit more muscular, but it's more of a niche thing than any criticism on my part.<br><br> The part that confuses me is why it looks like her boobs just grew several sizes. I think it's something to do with the shading... or maybe the shape, but I can't put my finger on it.

Systematic Chaos

hmm... she does look a little pale, but I guess that's just a matter of taste.

Systematic Chaos

I like the more detailed shading, but I have to agree that the bigger eyes had more "anime charm". Also she lost a bit of her tan which is also sad. But overall it definitely is an improvement.

Markus S.

I'll throw my lot in and say I love the rework. Full marks across the board for improvements. Finally got the go ahead on moving into a new apartment for next Wednesday. Now this releasing would be Icing on the cake.

Karmaldia

I'm not a fan of the new eyes, but the rest is cool.

Anno Nymous

I like the original a lot better, but then again, i absolutely hate all kind of revamps, especially in a H-game. Maybe it's just me (yeah pretty sure it's just me), but i like getting what i got used to. In all honesty, it does look a lot less sexy, and i think it's cause the cameltoe and the breast shape has too much detail. Plus, got to agree with Crza, but i also had the feeling that Aylia has a little bit of flab, now she looks bony, thats not cool.

skeev

Damn! Crazy improvement man! Can't wait for the release. She looks great!

Yeah man, your skills have improved a lot! You were a great artist before, but you can really appreciate the details now when you look at them. If I may though, just my own opinion, I like her arms a little more in the first pic. I think the sex appeal of Aylia is represented in part by her (what I'm going to call) "hot features of a normal girl". Her skinnier arms make my brain start to think about Barbies and super skinny girls with superficial beauty. Not being negative, just thought you might appreciate the viewpoint. I see her as a normal girl (elf) and that helps me relate to her being "normal".

Holy shit, your drawing skills have improved loads trough the past 2 years. Not to say that your skills was poor before as I still enjoy your old standard(?) but this is on a whole other level!

Some1Else

Looks excellent! It's pretty amazing how such subtle changes can make it look so much better.


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