Hi guys, sorry for the lack of post, January sucked bad. There is a heat wave on the country and we had a ton of power outages so I barely worked on my stuff, spent every moment I could working on some models for Biorand, if you checked any of the streams of the lastest preview version you probably saw some of my stuff.
I did Ashley and Krauser models and also ported my RE5 Chris and Sheva and there is a couple more of my old models coming along. Luckily we got a couple of storms on the last week and things got better, is still hot but at least there is not power outage.
This last five days I been working of the Game Boy mod cutscenes, mainly on the intro video that is a pain in the ass to synch with the new audio (cause is the longest cutscene) but is so damn cool looking the end results. I also did some inventory models for Aydan's Episode 3 of his Containment mod.
Also Brachi let me test the newest version of his Blender tool for the RE games that use MTFramework, he is aiming to make the tool to work whit all the RE games instead of having one version for every game. There is no export optons yet, but the things it can do now are pretty awesome, can wait to the finished version. Did some renders for the fun of it while testing it, what you see are the models coming directly from the game files no need to umpack or convert nothing, just open blender got to the import button search for the files on the game folder and thats it, pure magic.
Thats it for today, once again terribly sorry for no having anything now, but will tray to have something this midweek. As always thank you all for your support.