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MrRolord

MrRolord

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MrRolord posts

Blender Compositor Daily Filters

Whichever filter you want :D

I am currently running a little challenge for myself, creating a new blender compositor filter almost every day.

All results can be downloaded here.

Have fun and try them out. Any suggestions are welcome :D


Please note that these filters have been created in 4.0/4.1. There is no guarantee that they would work with a lower version.

Watercolor Filter

2024-12-26 07:46:04 +0000 UTC View Post

Rustic Modular Desk Set - for Blender

A bunch of freely rearrangeable desk parts to combine them into multiple variations of rustic desks



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Modern Chinese Sofa Set - Blender

A modern Chinese sofa set I modelled after the one standing in the livingroom of my parents in law a pretty while back.

It contains:

  • 1 big sofa
  • 1 arm chair
  • 1 sofa table
  • 1 bench
  • 1 mahjong table
  • 1 stool

Its not much so its free to download. If you want to support me you can leave a little donation though :D


Tree Asset Pack Nr.1 - for Blender

Sharing a tree asset pack I've made and which I've been using for many of my own projects. Thought it might be nice to share it with you guys:

Contains:

  • 4 oak trees
  • 10 oak bushes
  • 12 beech trees + 4 low spec beech trees
  • 14 beech bushes + 7 low spec beech bushes
  • 1 big spruce tree + 1 small spruce tree
  • 2 pine trees
  • 1 big fir tree + 1 small fir tree

All assets have foliage distributed by geometry nodes

The ...

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Parallax Mapped Rooms for Blender 3D

Its free, but I also dont mind any support :D

Hello Everyone!

Parallax Rooms have been a topic since a while now. They are popping up in video games here and there and there are plenty of options to implement them in unity and unreal. Parallax Rooms allow the user to add three dimensional rooms behind the windows of their buildings without having to implement them into the model and thus drastically reducing complexity.

While there are a...

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Fake Shadow from Heightmap - Blender Node Setup

Hello Everyone!

I previously worked on a node setup that allows you to generate fake shadows from a heightmap.

You might have encountered situations where the shading from bump maps just wouldnt cut it and would lack some depth. While I was working on my Parallax Occlusion Node Setup I developed a small yet simple solution for that. By tracking the light source of your desire, it would use your heightmap to create some kind of shadow map which can be laid over in the material.

...

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Blender Parallax Occlusion Nodesetup

UPDATE 21/01/2024: Full UV support with Version 1-7

UPDATE 16/07/2024: Added a fake Shadow Node with Version 1-8


Hello Folks

This is my small Parallax Occlusion Mapping Node Setup.

Parallax Occlusion Mapping is something in between normal mapping and actual displacement. Hereby the texture of an object is rendered as if it would be three dimensional without altering the mesh in any way. This can improve your scene a lot without adding extra vertices.

T...

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