They're both designed in a different way than other's I've shown, and I'd begun to have more detail in the actual style but simpler in regards to clothes and things. I was battling with deciding on how to animate these characters at this point, and was before I made my conclusive decisions (splitting White Lies and Real Love into individual projects and how each one would be animated, what media they'd occupy as well, game or film). So at this point a lot of decisions were being made and not as much art was being done.