Version 1 Patch # 2 Changes
Added 2024-06-19 20:17:28 +0000 UTC
This is a brief post related to version 3 improvements, in addition to stated Road Map content. Since I applied these changes to the public version (version 1), they will carry over to future versions. However, I don't want to create confusion by releasing another update to Version 2 - hence this post.
(Btw: It looks like I already talked about most of this in another post, sleepy posting -_- )
V.1 Changelog 1 & 2
Weighted Gear now displays how much TBP you gain from acquiring and upgrading them.
Releasing Weighted Gear more quickly in future versions.
Gain Zenni each time you level a Fighter. 100 x Fighter Level
Lowered costs on most of the upgrades you can acquire at the start.
Fixed Major Bug : Passage of time. I set it up improperly, which was responsible for the slow pacing in the public version. Each day lasts less than 3 minutes now.
New Feature : You can now "speed up" the passage of time. Using this makes each day last just less than 1 minute.
Removed the "Advance One Block" button, it's useless, given the above fix.
"Advance One Day" is still present and can be used freely from Training screen, as are the conquest advance buttons.
Changed requirements to learn "Kaienken" and added it to version 1.
Added 2 zones, Korina's Tower and Case Corp Training Room. Both can be acquired from the "Power" menu. Zones have various benefits to the player such as : Increased BP, Zenni, Max BP Gain, etc.
Fixed some other miscellaneous stuff and improved / tweaked others.
Began implementing Guru and Queen Kaien mechanics for the game.
Balancing.
