XaiJu
Anchor
Anchor

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SKYSA Fist Animations

Next month I will make battle axe animation. Then I will make a skysa Animations installation package

'modern game overhaul ' is coming.A new combat system。Maybe we should learn about it     

 ----https://www.skyrim-guild.com/

SKYSA  Fist Animations

Comments

Try these options. 1. Try making a DynamicAnimationReplacer folder in the animations folder and place the CustomConditions folder inside of it. For some reason he forgot to make one. 2. Copy the 97787 folder in the mod's CustomConditions folder and then go to your Skyrim Special Edition\Data\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions and place it inside there. You can try both of these to see if they work. Hope this helps and let me know if it works.

Brandon George

I've spent all afternoon trying to get this to work, followed all of the advice in the comments re: fixing this, but still nothing shows up in game.

Richard Elliott

can we get this for MCO?

God Bylo

wooooah

Hitz

LOL guys he just forgot to add DynamicAnimationReplacer folder. Just add it before _conditions and these will work.

meftuhmaninthyname

Amazing animations as always but like the others have said I'm am having problems getting this to work. All other animations work fine from him but this one. I tried taking the files from conditions and putting into animations but it doesn't seem to work.

Excalibur

You have to pull the animation files out from the 9778 folder in the conditions folder into the animations folder, so basically, Initial folder - C:\【SkySA - fists anchor\meshes\actors\character\animations\_CustomConditions\9778 To Destination Folder - C:\SkySA - fists anchor\meshes\actors\character\animations Hope this helps :)

You have to pull the animation files out from the 9778 folder in the conditions folder into the animations folder, so basically, Initial folder - C:\【SkySA - fists anchor\meshes\actors\character\animations\_CustomConditions\9778 To Destination Folder - C:\SkySA - fists anchor\meshes\actors\character\animations Hope this helps :)

@georgia how do you go about doing this?

mix up these two mods : arcane brawler and racemenu - animated overlays, both found on nexusmods, I think they'll do nicely

Maybe Anchor can do something 'bout this. But for now can you tell us how to do it a bit more detailed if you have the time, I am new to tweaking DAR and SkySA lmao

Do you mean h2h ones in Skysa files? i searched both in DAR and in skysa inside DAR folder conditions but only saw those h2h ones

Wyatt Williams

What I found is that the animations are under conditional animations I found that was not applying the animations when looking at other mods in the same category. I took the SkySA ones out of the DAR folder and they worked perfectly.

What I found is that the animations are under conditional animations I found that was not applying the animations when looking at other mods in the same category. I took the SkySA ones out of the DAR folder and they worked perfectly.

Converting your movesets to MCO properly with all the new available transitions would be sooooo cool, especially some of the older stuff like greatsword and spear

Austio

If there is a mod that makes your hands and feet glowing, along with spell effects matching those glows that hit the target (like a little fire explosion), than this would be insane. Suddenly you got those brawlers from Lost Ark in Skyrim.

unfortunately not working for me either. every other animations work

Maynard Liwag

excellent animations as usual. Unfortunately ran into an issue with this, for some reason it is not registering the new animations even when patching/repatching/clearing cache for nemesis. any known fixes for this?


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