XaiJu
CrystalFrostViewer
CrystalFrostViewer

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Some visual progress on rigged meshes

Some good folks at the Open Sim AvatarLife grid have been working on rigged meshes. A lot of the hold up is just reverse engineering which I've been helping them with.


It's not much but progress is being made on rigged meshes. There's some kinks to work out still.


Textures on prims are still not working yet but I promised myself I'd get it done by this coming Monday.

Some visual progress on rigged meshes Some visual progress on rigged meshes

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