XaiJu
FurrDreamVR

FurrDreamVR

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FurrDreamVR posts

Small promo dance for Meredith ^___^

Okay i am moved to another place . process of moving out and moving in during war is kinda pain in the ass.Hopefully here i can work again .

Promo of Meredith using my new scene for mmd in 2 k :)
https://mega.nz/file/UNJH1aDI#IzrIPe1TU5nG4dVAYpSYsuKCdc2qtn9Ri4Qynr-r_5c

Motion for dance was done by Kimagure , adopted and tweaked by me ^__^

Also going publish sc...

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Testing new stuff :D

So there is new plugin for cloth and skin that allows load custom shaders after their structure is corrected. at time there is no tutorial how to make it right fully , still needed to add some configuration files to make it work even at that state :D I did that so i can check only is it working at all , (at least according to provided tutorial it is acting like it should and creator say that he will release turorial of how make it work properly) . It is not working with motion and body is t-p...

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Meredith final (1_04) Release

Meredith final release. Did a lot of tweaks to her textures , fixed her fingers and nails , fixed her pawpads and palm pads , tweaked her claws, redone in some areas textures , redid her colliders a bit so they work better with various scenarios,and did some serious testing of her setup :) as was asked by one of my patrons is there way to make her look good but make her lightweight for pc . I did some research and some blind testing and i came to configuration of assets and textures that runs...

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Bit more shots of Elyra

Her body is ready , all textures ready , just need to make her ear asset match her body textures . Lat time i shown her ear assets in work but now , since VAM uses non pbr rendering that is sometimes takes couple of tryouts . also i want to fiddle a bit with physics on it , so its like only ear that needed to be done :D here i am showing without it and also here is how she is looking in vr right now . She is High Sun Elf priestess so she has certain marks on her body :)

PS also i reall...

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Small update on some new things ^__^

It seems i am getting out of this depression bit by bit . making a lot of things to the table :) I didnt knew that that month was month of Elf on Vam community .. but since better to do something than just dont do anything .. well i did it :D Body and face ready . just fiddling with textures (it will be elf with golden skin ) and i want to show you one thing - i finally figured out how to make assets with collisions that collide with themselfs , and with char without blowing all out . i am te...

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I am not dead ^___^

Hello all . I must admit that even i did try to struggle , depression got me . All those events with new USA administration and full uncertainty about what will happen next (i live pretty close to current battlefield , less than 100 miles) is a bit too overwhelming . Still i am working , but for some reason i just cant finish what i started. I am working on ton of things , i managed to add some animations on tails , so they wag a bit (it working on procedure generation based forces from rig i...

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Hope will manage post Meredith final in few days :)

Okay, i did some testing and that new shader will be working in vam2 (at least in that version of unity it working fine) so i again stuck a bit with textures. I did some research and gain knowledge how to control volume , thickness and fluffiness of fur, also after i learned how to do that did totally new tail just for advanced shader trying to make tail closer to semi real tail of fox, less stylized and aiming for nice look in vr so results on screenshots . Did Meredith pre final version and...

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New fur assets

Here some screenshots and test video of those assets . On screenshot you can see that fringe is seen only on reflections of older shader versions , but in video it is almost always there . All done with moyashi plugin turn off.

I really like how i managed to use new shader , details on hair strands on tail are awesome , especially in vr , and it as fast as previous one . Also as i mention before , even moyashi postprocess didnt solved problems with those fringes around objects visible i...

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Results of shader rush :D

Hi there again :) I was so glad i managed to make new shader that i wasnt even imagine it will be so hard to control. Also i did try to instantly improve shader itself adding more and more features ... and then VAM slapped me :D Almost 80% of results in VAM looked differently than in unity . I was like O_O. and started to investigate why so . And what did i found out ? Vam uses some kind of packing system for lossless formats like png , and that packing just was killing all deta...

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Light in end of tunnel :D

Okay it seems i am finally moving to solving problem with fur shader ! As you remember i did some iteration adding more and more details , also that shader not working properly having strange fringe around fur on desktop mode , and only solution was using moyashi postprocess plugin . I used couple of days writing that fur shader from ground , this time using a bit different method of processing layers , and after like 5 variants - 6th is seems working perfectly without any additional plugin!...

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Meredith Fox release :)

So it is third version 0_98 of her beta .Almost prefinal. Added colliders for oral fun (oh man it works and look awesome) fixed her inner mouth , her teeth and eyes , her legs and some details on ear asset . In work fixing small flaws on her textures and adjusting them so they look as i want . Tail is still in testing - i did upgraded my shaders for fur again a bit and now they can do more . What was done for Rebecca tail - here effect will be way more noticeable. Not sure that is final versi...

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Suddenly ... New Char is almost here :D Meet - Meredith Fox!

Okay. Remember how I said that I created a lot of textures but couldn't figure out why I didn't like them? That's because I made so many changes to the body, facial structures, and textures themselves, including new assets, trying to match the new quality standard set by Rebecca. Eventually, I found myself stopping those changes because it was no longer Sarah anymore. So, I took some time and decided that it was just time to use all the new things I've learned recently and create a new charac...

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Sarah update is coming :D

I had covid (3rd time) for 2 weeks and almost cant work . At last i feel bit better. I was updating textures for Sarah and found myself on desire to fix her shapes , and make her digitigrade leg pack too . I did 3 packs of textures but for some reason i am dont like them too much . Also trying some new designs for her < so will be taking a bit more time to figure out how they must be (stupid covid messing thinking process a lot) Here some test of digitigrade version of Sarah with new face ...

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Rebecca 1_03 final

Oh man . It seems i need stop saying "today" and start saying "soon" ^___^

Added those clothes from promo mmd in release , since i was asked about them :) they are tweaked versions of free stuff from hub :)

Be sure to download support assets and unzip them in your vam AddonPackages folder.

Ps also dont forget to hide nipples with morph for casual version , because they will stick out :)

Additional textures for 2k and 8k are in skin category of VAM . Clothes are in clot...

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Sarah updated textures :)

They are done for like 90% . Sure need a bit tweaking and fixing some issues but i am mostly happy how she is having her update to my new techniques for texturing :) Her tail and ears will be updated as well :)

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Rebecca Doe 1.03 nude :)

https://mega.nz/file/kQIECYwI#GgNh3by4qVT7viDN26c3-qZJ1B7v6JZpVGHtX_49eeM

Okay . I really feel like slowpoke now . Fixed couple of problems with her eyes , fixed lashes , fixed genital area on hoof version (on human it was ok) tweaked a bit textures so they look a bit more realisic in VAM , because they almost always look different from what substance shows in process. Also ...

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Rebecca Final promo dance:)

https://mega.nz/file/gJ4hWBoS#j_fAQr5Qs6gObpmsXskFcD8KTdXhU7qt335YGlBQ1vE

At last can post something :) life dont go as intended . Anyway - did some design for her new year xmas outfit . I know it is kinda late but better late than never ^___^

Nude version will be a bit later for paid members :)

PS new update in vam is just killing me . One of best renderer of mm...

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Rebecca Doe final release :)

Dl post for gold

https://www.patreon.com/posts/76045102

Dl post for silver

https://www.patreon.com/posts/75199717

Oh my god . Guys . I cant believe i did it :D That took too long. I am really was feeling like i am breaking apart , because of that stupid inconsistency in electricity and internet . But hey ! while i...

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Merry Christmas

Merry Christmas everybody !

Hope you have nice holidays !

At last i am capable to add some news :)

today (if nothing happens again) i post Rebecca 1.01 :D Since hub almost not working so for a some time due holidays it will be posted only here on patreon . I am managed to make her legs working in most cases with hooves , also upgraded her ears and tail, so there will be full render of animation as well in couple of days :)

Result of Poll voting - won Kitty cat with 2...

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Electricity problems

For now we just got some power, after 38 hour black out. aannd we told that we will have olny 1.5- 2 hours on and 4 hours off at least for a couple of days. So sorry to say - i will not be capable to end to pre-final this weekend. Leg structure is almost done . Polishing assets and textures , but it will take a little bit longer ^__^ Love your support and thanks for your patience .

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Small progress update :)

Hello there :) here is some progress i made with textures. they are like 80% done . All textures are made for vr and 8k . surely you don't see all those details on desktop but hey ! Vr is getting more and more affordable so best quality is a must :) Also i redid fully her tail and ear asset - remodeled and re unwrapped to make flow better. also found some new tune for fur shader that allows to add microdetails , you will see that difference instantly :D
 Attention ! Please vote for t...

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Meet Rebecca :)

This is test for her human leg version , so you can see what she is capable to do and how she look in action :) textures here still not final , i added on her palms bit of pawpads.

Here video in 2k , all recorded in real time inside of VAM with nvidia screencapture . All assets are free from hub , scene done by me ^__^

3 minute dance for you , my dear patrons and all other who is interested ^___^

PS be sure to press fullscreen :D

PSPS track called - LE SSERAFIM - Blue ...

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Next char poll

While I’m working on finalizing Rebecca, I’d like to know which character you’d like to see next.

UPD it seems from tomorrow we will have almost normal power supply. Only 6 hours without power per day. So finger crossed , will try to finish prefinal this week , and if i dont i will post then beta 2 for gold and up and beta one for silver on patreon so they can enjoy it too ^__^ 

PS at time 04.12 voted 56 of 69 payed members . Kitty cat and Lioness have almost even voice...

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Tell me how do you like non standard human leg on char

It’s not entirely clear how much you all care about characters having paws or hooves instead of human legs. It seems like hooves might not be as popular, but let’s find out! 😄 What’s your preference? Paws, hooves, or human legs? Share your thoughts—I’d love to hear your opinions!

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Rebecca beta release dl post

https://www.patreon.com/posts/76045102

Sorry for delay . We got today problems with electricity because of missile attack at night . But for now it seems ok :)

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Beta is finished :D

For some reason i got a bit problems with var packing, well it is VAM , and this happens from time to time . i will handle it , just seems need a bit of sleep to figure out what is wrong :)

Her textures will be polished before final release, because for now it is far from finished on her body, her face mostly done but there is some small details like not fully matching color on her ears, . This time with human legs . Also i will include as always colliders for oral action . Her tongue n...

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Rebecca ear asset test :)

Okay this is way closer to final version so i can show it to you guys :) still couple of small areas that needed to be fixed but overall that what i wanted . Tail is coming next :) i am aim to finish it to post beta on weekend. For now it will be with human legs , since hoof morph is not fully ready .Also fixed a bit her nose and teeth.

PS here is some demo of me playing a bit with her ears ^__^

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Rebecca Late beta test :)

Posting progress : ) i am making some new staff i will share with you as well , because for some reason i found that interesting too :) this is late beta and after i finish acessories to the base level - i will post it . her acessories are not fully complete so i didnt show them in that small demo . most of her facial structure and face textures are ready :) here some animation test of her face :)

PS dont mention those huge lashes ^___^ i will use variant from last image :D

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Small tutorial how use bonus textures

Go to the edit mode with your loaded char , then press on person icon , then go to the skin presets folder , then look for one of provided additional texture sets like on screenshot , and choose it . All done :) Now you can save it as appearance if you like it :)

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A free gift for all :)

I did that as experiment on how to do Dakimakuras and how they will look in vr . Fluttershy was chosen by my friend . All textures and modeling done by me :)

PS make sure VAMifier plugin is on this custom asset , because without it - textures wont work properly :)

PSPS it is kinda funny - admin on VAM Hub told me that this screenshot is fake , and didnt allow to post this asset :D so i need to re upload it with new version of file and adding more views so he can see it is real ^...

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