Site Update v1.5.0 - Badges II
Added 2025-09-14 02:44:47 +0000 UTCHello again! It's Saturday night...again! Why yes, I do work strange hours.
More badges and bug fixes this time. Here's the new badges!

Not pictured... some of these are animated!I'm currently planning at least one more round of new badges. And of course the option to disable badges is still coming as well.
Patch Notes v1.5.0
Features
New Badges for progress streaks, new game streaks, and yearly backlog progress trends.
Improvements
Added mouseover tooltips to badges on profile page.
Added pagination to followers lists.
Markdown in the page note preview is now parsed when viewing lists of followers.
Bug Fixes
Improved roman numeral detection, which was causing title sorting errors.
If you're looking to trigger the new badges, the easiest way would be to add and then remove an Added milestone dated today on any game.
Thanks for your support, everyone!
Comments
Yeah, that'll happen. 😆
Joe Murray
2025-09-26 20:04:20 +0000 UTCI just starting to use the site and I already have a awful curse...lol
FFVillian .
2025-09-25 23:17:59 +0000 UTCYeah, it has to be a significant milestone that could change your badges to trigger the calculation. Added, Added (Unfinished), Beat, or Complete should do it
Joe Murray
2025-09-16 21:59:38 +0000 UTC> the easiest way would be to add and then remove an Added milestone dated today on any game. Strangely, this doesn't work for me. I should get the Emerald and the Blaze...but starting an unplayed game added a "started" milestone but didn't trigger anything.
DANoWAR
2025-09-16 21:31:24 +0000 UTC