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Mateko
Mateko

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September Devlog

Hello everyone, Keyko here, super sorry for the extremely late posting. This was supposed to be up, like, two weeks ago. I caught the flu while I was in Amsterdam and yes, I'm still sick because my body refuses to get his shit together...

There are some good and bad things, like, I mentioned Clyde 5 being incomplete, that still holds true. I decided to ask my editor to fix the script up to where I stopped, which is... 70%? Then idk if he can clear it up in time, if not, we'll just let it go. It shouldn't be THAT bad, come on. I think my writing is stable, definitely needs someone to look at it, but it can hold on its own!

We reworked the music room! A modernish style, icon, credits and everything. The gallery has been patched. All of these nice QoL changes are already up on Itch if you wanna give them a look. There's a small bug that I'll fix next time we drop an update.

So... after Clyde 5 is posted I'll need two months to finish the first Night 5. I wanted to give the heads up. I'll write it again next month, just to be on the safe side. I'm not pausing payments so if you wanna skip a month, come back for the next, I get that. I always need all the money I can get, so I'm not going to pause the billing. People are still working even if the game doesn't receive an update.

After that, things will be stable again, cause I will have a first draft, the template, and it gets easier to write the rest.

There are A LOT of good things I saved up for Night 5. For the filler month, I'll tease the King. We have his sprite, not fully finished but it's there. Look forward to it.

And, for this month's teaser, LION!!!!

Alfred gets a sprite and I'll have to go back to add him in Clyde 4 later haha


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