You can download CyanTrigger SDK2 Migrator V0.2.0 from this post. Make sure to read the license. Do not redistribute the files.
SDK2 Migrator V0.2.0 requires version CyanTrigger V0.4.2, which can be downloaded on Booth.
When migrating a project, please follow the Migration Guide.
Ha...
2022-10-20 01:00:21 +0000 UTC
View Post
Supporters at $10 and above can download the updated migrator now.
With the original release of the SDK2 Migrator, the focus was mainly to convert VRC_Triggers. While this was enough for some worlds, anything that used other items allowed in SDK2 would not properly convert. With the V0.2 update to the migrator, almost ALL worlds should migrate! The migrator was tested and verified using my more complicated wo...
2022-10-20 01:00:07 +0000 UTC
View Post
The new CyanTrigger update is now available to everyone for Free!
You can download CyanTrigger version 0.4.1 on my booth page.
I recommend reading over the documentation before getting started to learn about the interface. If you have any questions, you can ask in my
2022-10-05 22:23:06 +0000 UTC
View Post
CyanTrigger v0.4 introduced a new way to sync events for late joiners called Event Replay. Watch the tutorial to learn the different ways to use it for your worlds.
You can find the documentation for Event Replay on the CyanTrigger Wiki.
You can download the before and after scenes of this tutorial from this post. This tutorial uses assets from the CyanKey example project ...
2022-07-06 15:00:10 +0000 UTC
View Post
You can download CyanTrigger V0.4 from this post. Make sure to read the license. Do not redistribute the files.*
You can find the documentation on Github.
Have Questions? Ask in my Discord.
Found a bug? Let me know on Discord and add the issue on 2022-07-02 01:13:02 +0000 UTC
View Post
The next version of CyanTrigger is almost here! Time to read the book that is this change list. Version 0.4 adds multiple new features and fixes many bugs. CyanTrigger V0.4 will be available for $5 and above supporters starting July 1st, and available to everyone for free in August.
CyanTrigger Icon
CyanTrigger now has an icon! Every CyanTrigger component will have this icon and it will show every CyanTrigger in the scene. Clicking on the icon will select that object.
2022-06-25 23:56:25 +0000 UTC
View Post
You can download CyanTrigger SDK2 Migrator V0.1.0 from this post. Make sure to read the license. Do not redistribute the files.
When migrating a project, please follow the Migration Guide.
Video version of the Migration Guide.
Have Questions? Ask in my2021-10-06 00:48:45 +0000 UTC
View Post
SDK2 to Udon Migrator
Do you have old SDK2 projects you wish were Udon? With my new migration system, it is now much easier to convert projects to Udon and CyanTrigger! Starting today, $10 supporters and above can download the alpha version of the migrator. This migrator system is still early in development. While the system cannot migrate everything in a project yet, the plan is to continue to add to what ...
2021-10-06 00:48:35 +0000 UTC
View Post
CyanTrigger is now available to everyone for Free! CyanTrigger is a new way to write logic for SDK3 worlds in VRChat, with an interface that resembles VRChat’s SDK2 VRC_Trigger. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp.
You can download CyanTrigger version 0.3.2 on my booth page.
I recommend reading over the 2021-08-14 18:43:45 +0000 UTC
View Post
Do you still have SDK2 projects that you wish were Udon? Soon you will be able to convert them to SDK3 and CyanTriggers with one button click. Here is an early look at the project. In the video, you can see my first world "Lab Escape" converted into CyanTriggers.
This project is still in early development, but the goal is to make conversion as seamless as possible. Currently most VRC_Trigger Events and Actions are converted, but I plan to look into converting UI events as well as ...
2021-08-10 18:00:05 +0000 UTC
View Post
The first CyanTrigger tutorial is now public! This tutorial is on how to create a synced toggle using CyanTriggers. It goes over multiple concepts using CyanTriggers and how it differs from toggles created with VRC_Triggers.
You can download the before and after scenes of this tutorial from this post. This tutorial uses assets from the CyanKey example project which can be downloaded from here:
https:/...
2021-08-09 00:44:02 +0000 UTC
View Post
CyanKey
Introducing CyanKey, the first CyanTrigger example world that people can download and learn from. CyanKey is an escape room with simple puzzle mechanics. Anyone can download the project files from this post, for free! I want to thank Fionna for creating the models for this project.
You can visit CyanKey in VRChat through this link, which is now in Community Labs with support for both PC and Quest.
2021-08-07 01:35:38 +0000 UTC
View Post
You can download CyanTrigger V0.3.2 from this post. Make sure to read the license as well. Do not redistribute the files.*
You can find the documentation on Github.
Have Questions? Ask in my Discord.
Found a bug? Let me know on Discord and add the issue on 2021-08-05 01:28:53 +0000 UTC
View Post
You can download CyanTrigger V0.3.1 from this post. Make sure to read the license as well. Do not redistribute the files.*
You can find the documentation on Github.
Have Questions? Ask in my Discord.
Found a bug? Let me know on Discord and add the issue on 2021-07-17 00:46:13 +0000 UTC
View Post
Version 0.3.1 is mainly a bug fix update with no major features added. With that though, this version is compatible with the new Unity 2019 open beta that VRChat just announced.
As mentioned in my last post, CyanTrigger V0.3.1 is now available for
2021-07-17 00:46:00 +0000 UTC
View Post
I've just published an update to CyanEmu with some bug fixes. If you are working with CyanTriggers to make Quest worlds, I heavily recommend updating to this! There was a bug discovered that switching to Android in unity could cause a CyanEmu compile error. At the same time, if you had a scene with CyanTriggers open, the triggers could be wiped. I'm still investigating if other cases could cause this, but I believe the main one with CyanEmu is now fixed.
If you are making VRChat w...
2021-07-07 21:00:04 +0000 UTC
View Post
You can download CyanTrigger V0.3.0 from this post. Make sure to read the license as well. Do not redistribute the files.*
You can find the documentation on Github.
Have Questions? Ask in my Discord.
Found a bug? Let me know on Discord and add the issue on 2021-06-23 22:18:52 +0000 UTC
View Post
Version 0.3 mainly focuses on error handling and bug fixes. Hopefully with these changes, when you run into an issue it's much easier to figure out how to resolve it. Remember to check the Unity console as some errors and warnings may only be displayed there.
V0.3 is currently only available for $10 and above supporters. V0.3 will be released to $5 tier supporters in mid July and public release in mid A...
2021-06-23 22:18:46 +0000 UTC
View Post
You can download CyanTrigger V0.2.0 from this post. Make sure to read the license as well. Do not redistribute the files.*
You can find the documentation on Github.
Have Questions? Ask in my Discord.
Found a bug? Let me know on Discord and add the issue on 2021-05-26 21:01:41 +0000 UTC
View Post
It's time for the first update to CyanTriggers! V0.2 mainly focuses on UI features that were missing with the first release.
V0.2 is currently only available for $10 and above supporters. The tentative plan is to release V0.2 to $5 tier in July and public release in August.
Event Options

In the ev...
2021-05-26 21:01:27 +0000 UTC
View Post
CyanTriggers is now in Alpha!
It's taken a lot of work to get to this point, and I believe everyone will enjoy it.
You can Download the CyanTriggers V0.1.1 from this post. Make sure to read the license as well. Do not redistribute the files.
You can find the documentation on Github.
Have Questions? Ask in my Discord<...
2021-04-21 13:00:07 +0000 UTC
View Post
Work on CyanTriggers is going well. Expected release to Patrons $10 and above is next week sometime.
Current items remaining:
- Finish documentation
- Create more examples
- More internal testing
- Finding known bugs and workarounds
Thank you to everyone who has supported me so far!
This will be an "Alpha" release. It will be fully functional and can be used to create content now. However it is still under development and more featu...
2021-04-15 02:15:07 +0000 UTC
View Post
The CyanTrigger interface is loosely based on SDK2's VRC_Trigger. Note that all screenshots are still a work in progress and may appear different in the Alpha or public version.

Looking over this, there are a lot of different pieces. The first thing that you will notice is that there are two components: CyanTrigger and UdonBehaviour. Since this is SDK3, the UdonBehaviour is necessary for everyt...
2021-04-06 00:49:23 +0000 UTC
View Post
As I mentioned in my announcement post, one of my goals with CyanTriggers is to provide customization to make the overall experience easier. Currently there are two kinds of customizations: Favorites and Custom Actions. Note that all screenshots are still a work in progress and may appear different in the Alpha or public version.
Favorites
One of the issues I saw with UdonGraph is that every time you want to add something, you need to search through EVERYTHING t...
2021-03-24 19:42:16 +0000 UTC
View Post
Introducing CyanTriggers! Bringing back the simplicity of SDK2 with the power of Udon.
https://youtu.be/EyKTfNizyaE
Next month, $10 and above supporters will get access to the Alpha version of CyanTriggers. Full releases will be available for free.
What is a CyanTrigger?
CyanTrigger is a new compiler for Udon with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface,...
2021-03-18 20:22:09 +0000 UTC
View Post
New prefab available to everyone! This is the shader that was used in The Devouring to display how long it took to complete the world. I've had this prefabbed for awhile, but finally added a readme and also an Udon version. Not sure why anyone would actually use the Udon version, but hey it's there as an easy system now.
You can download the prefab for free at my booth page.
https://cyanlaser.booth.pm...
2021-02-17 08:34:30 +0000 UTC
View Post
Hey look, my first post. I just want to say thank you to everyone who has supported me so far! While I haven't actually provided anything here yet, I'm going to start giving more updates and hopefully more content to make it worth while to support. I've added new tier options and also updated my icon! I don't have anything for the tier rewards at this time, but I am working on some good content behind the scenes. I am curious though. What kind of content do you want to see from me? ...
2021-02-17 08:02:27 +0000 UTC
View Post