Book 2 - Chapter 30.5
Added 2023-12-09 20:09:03 +0000 UTCI figured it was time for another stat table. One note, I went back and made a slight change to chapter 30 and had Brin add some points into Dexterity and Will while they were talking about it.
Information
Name Brin isu Yambul
Age 13
Race Human
Class Glassbound Illusionist
Level 21
Attributes
Strength 99
Dexterity 104
Vitality 92
Magic 53
Mental Control 88
Will 65
Unassigned points 16
Titles
Survivor of Travin's Bog
You survived the massacre at Travin’s Bog that ended your family.
+50% resistance to heat, cold and poison.
Traveler
You have journeyed to a strange and foreign land where you now live.
+30% movement speed when out of combat
You have a largely increased ability to learn languages.
Otherworlder
You have traversed the stars and arrived at an entirely new world.
+50% experience while your Class is below level 30. Strengthened immune system. Strengthened magic resistance.
Scarred, but Healing (3)
You have been scarred, but you’re healing. You have upgraded this title twice. Your scars are regenerative.
Healing rate increases based on upgrades and the amount of fully healed scars.
Your wounds heal 180% faster.
Glassbound.
Like a shattered mirror, you are strong and sharp yet oddly fragile.
Feel the presence and relative location of glass. Drastically increased mana efficiency when working with glass. -50% experience from all sources.
Achievements
Warbound (Legendary)
Warfare was his birthright, he craved the clash of steel,
He sang a song of bloodshed that the dead could hear and feel,
The terror of the battlefield, a cursed child was found.
Warbound.
+20% to all attributes. +100% experience from melee combat. Battle Fury and Battle Sense skills added.
Monster Hunter II (Common)
You have defeated more than 13 monsters.
+10% attribute growth rate for all attributes.
Filial Piety (Epic)
You performed a noble act of service to your father at great risk to yourself, freeing his captive soul from those who bound him in servitude.
Extra resistance against mental manipulation, soul manipulation, and Mana pool manipulation.
+100% Magic attribute growth.
Blessing of the Hidden Guardian (Rare)
You have been seen and accepted by the one who lays beneath.
Meditative (Rare)
You have reached level 20 in the Meditation Skill
+10 Mental Control
Strong IV (Common)
You have reached 104 Strength.
+40% speed with Strength-intensive activities. +40% Strength attribute growth.
Dextrous IV (Common)
You have reached 104 Dexterity.
+10% Dexterity (Transferred from Thief). +40% speed with Dexterity-intensive activities. +40% Dexterity attribute growth.
Lively IV (Common)
You have reached 104 Vitality.
+40% recovery from wounds. +40% stamina. +40% Vitality attribute growth.
Magical II (Common)
You have reached 39 Magic.
+20% spell power. +20% mana regeneration. +20% Magic attribute growth
Controlled III (Common)
You have reached 65 Mental Control.
+30% focus and concentration +30% Mental Control attribute growth
Disciplined III (Common)
You have reached 65 Will
+30% spell power. +30% skill power. +30% Will attribute growth.
Workhorse (Rare)
You work like a horse. You have earned many attribute achievements before unlocking your System.
+2 Strength per level, +1 Dexterity per level, +2 Vitality per level, +1 Will per level, +1 Mental Control per level
General Skills
Know What’s Real
You have the ability to understand when something you experience or remember is real, and when it is an illusion or dream. Hearing increased. Vision in darkness increased. You can now approximate the value of things.
Monster Sense
You have a moderate ability to sense monsters in the area. You can sense the difference between monsters and natural animals.
Inspect (22)
Active Skill - Receive information on the target.
Upgradeable.
Hide Status (3)
Your Class and other System details are hidden from Inspect and other observation skills. Note: Your information may still be vulnerable due to high level disparities and powerful inspection skills.
Upgradeable.
Directed Meditation (20)
Train your focus and concentration, as well as to actively achieve a clear mind and peaceful mental state.
In addition to regular meditation, you may now use Directed Meditation to obtain a state of perfect concentration when performing a single task. You may use mana to increase the effectiveness of the task you are performing. Effects vary.
Upgradeable.
Battle Fury (Epic)
Your fury in battle lends you greater power.
+5% increase to the effects of your Strength, Dexterity, and Vitality with each wound you take and with each wound you give. +50% increase with each enemy you slay.
These increases are capped at +100%
These increases expire thirty minutes after you leave combat.
Battle Sense
You have an innate sense about the position of your allies and enemies in conflict. You have an innate sense of how to direct your allies to greatest effectiveness during conflict.
Class Skills
Shape Glass (18)
You have the ability to transform glass. This Skill grows with your understanding and experience working with glass.
This Skill has been upgraded once.
Summon Glass (12)
You can use your magic to call glass into being. This Skill grows with your understanding and experience working with glass.
Heat Resistance
You have greatly increased resistance to heat and burns.
Memories in Glass
You can perfectly recall anything you’ve seen or learned about glass.
In addition, this Skill allows you to store your memories in Glass, to be retrieved and reviewed at your convenience. Stored memories do not need to involve glass.
Call Light through Glass (6)
Summon illusory light through glass.
Call Sound through Glass (1)
Summon illusory sound through glass.
Oaths
Oath of the Quest Survivor
You have sworn never to speak of how you became the beneficiary of a Quest
Comments
Increments of 13
meh
2025-03-23 02:49:27 +0000 UTCWouldn't the Chimera be considered a Monster for the Hunter Achievement? How is his kill count being updated or is it?
Silver Beard
2023-12-15 20:14:29 +0000 UTC:(
Freedomcel?
2023-12-13 21:52:33 +0000 UTCChapter?
G
2023-12-13 19:24:02 +0000 UTCWouldn't call them since the oath specifically states they would receive a vengeance quest if he broke it under coercion. Breaking it of his own volition wouldn't alert them.
Kendelle Trotter
2023-12-10 01:47:31 +0000 UTCWell. That's what it tapers out to after level 30. For the next 9 levels he'll have a flat %0 extra experience gain from everything except melee combat(which that's boosted by %100.) Because of the otherworlder bonus of +%50
Shotgun_Samura13
2023-12-10 00:34:03 +0000 UTCHaving %60-%70 attribute growth for every stat is WILLLDDDDD.
Shotgun_Samura13
2023-12-10 00:30:44 +0000 UTCGlassbound subtracts %50 experience from all sources but warbound adds %100 experience gain for melee combat. So when it comes to anything other than using melee he's stuck with a -%50 experience gain.
Shotgun_Samura13
2023-12-10 00:27:57 +0000 UTCI did some rough math on how many levels it should take Brin to reach the next threshold with his specific stat achievements: x means [number of levels in his class needed] Str 11x Dex 52x [if 1.5dex per level 35x] Vit 32x Magic (to 104) 25x [if 1.5, 13x] Magic (to 65) 6x Control (to 104) 5x Will (to 104) 39x [if 1.5 per level 26x]
Gorane
2023-12-09 23:32:15 +0000 UTCHow do general skills work again: can you upgrade them for free oe do you spend an point that you could have used on a new general skill on them?
Gorane
2023-12-09 23:31:15 +0000 UTCHe made that oath to a god though, unlike the beetlejuice oath.
Ahppy
2023-12-09 22:34:10 +0000 UTCI... think he kept them from when he was a Scarred One? The achievements do say "You have reached...", not "You have more than..."
Aldhere
2023-12-09 22:31:22 +0000 UTCBrin doesn't have strength IV or vitality IV yet
Cody Dennis
2023-12-09 22:23:06 +0000 UTCSo with the various bonuses & minuses to XP gain, what the break down for that? I saw at least one or two things that do stuff with that.
Daniel Joseph Moreau
2023-12-09 22:00:20 +0000 UTCBrin should have broken the oath of the quest survivor to reset his class, Lumina and the rest would have come running and solved this all right quick. Too late now though.
GoodOldChap
2023-12-09 21:10:09 +0000 UTCWorkhorse can be gained only before system day. The threshold achievements can be gained anytime.
Saltymen
2023-12-09 20:37:44 +0000 UTCHuh, weird. I thought the stat achievements were only supposed to be before system day rewards.
BubblyGhost
2023-12-09 20:30:42 +0000 UTCNo, he achieved those numbers before he reset his class. It's correct
SkippyARC
2023-12-09 20:28:10 +0000 UTCThought Inspect was 20, not 14
Obran
2023-12-09 20:20:17 +0000 UTCyep, fixed. Thank you
Miles English
2023-12-09 20:17:12 +0000 UTCThank you. I was thinking of going back and taking a look at his stats.
Dakay
2023-12-09 20:15:29 +0000 UTCYour common stat achievements are showing the wrong numbers
BubblyGhost
2023-12-09 20:14:36 +0000 UTCControlled iii not ii right?
Scott Frederiksen
2023-12-09 20:14:30 +0000 UTCIf you want to see how it's all calculated, a copy of the spreadsheet I use is here. https://docs.google.com/spreadsheets/d/1mtAOyutX9B7d-kws_XqqB4Ufq-geVEkfyuCJPLag9YM/edit#gid=0
Miles English
2023-12-09 20:10:20 +0000 UTC