Pseudogame map is complete!
This week, I was working a lot on this part of WDD because I really want to finally finish it. I'm happy to say that we're so, so close! All I need to do still is create the boss, populate the world with monsters, playtest, tune, and create a victory screen. I'm also really happy to say that this little thing actually feels like a completely different game to WDD, (which was the point) and may actually take a little while to figure out and beat. I do know what I'm about though, so actually taking the time to beat it will just reward you with extra dialogue; you'll be able to access the dreamworld it inspires after opening it once.
Next up, I just need to finish up the last CG images, the final bits of the dreamworld, the scenes, and tie everything together with a nice big bow. I'm also on spring break at this week, so I'm going to try to put in a bunch of work and get this as close to the finish line as I can in that time.
More to come, stay tuned!
N1ghtThoughts
2025-03-11 20:37:29 +0000 UTCService Guarantees Citizenship
2025-03-10 01:10:56 +0000 UTC