Hey guys!
This week has been a little slower than normal since I had some non-Silkfang stuff I needed to work on, but the good news is that you'll get to play that particular stuff soon! What I did get done was a lot of preliminary steps for laying out the wind dungeon and the puzzles therein.
Another big thing I did this week was overhaul the combat system! I'm still working out some of the kinks, but now we have proper dodge, accuracy, and armor behavior, as well as some degree of variance on all the numbers involved so that things are less predictable. I'm happy to say that combat is going to be much more engaging going forward!
That's all for this update, seeya!