XaiJu
godspeak
godspeak

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Biweekly Build #36

Wow, this was tough. Unity is so much more complex to work in than RPG Maker, and then adding a third dimension on makes me feel like my brain is melting, but I got something!

This is a little demo for my FPS concept that I think you guys will at least find interesting! In future iterations of this, the girls will disappear shortly after you defeat them, but if you reach them before they do, you can spank them for extra health!

All in all I'd like to keep working on this if you guys want to see more of it, but I completely understand if you all would prefer updates with more to them than this. Let me know in the comments!

FPS Concept Download 

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Biweekly Build #36

Comments

I was planning a story for this in between levels, but it's really goofy. You play as a girl named Misha who's been abducted by aliens who all seem to look like girls. You must fight your way through them without being defeated in order to confront the alien queen and defeat her as well.

Godspeak

I was thinking a little like DOOM 2016's glory kill system. You run up, press a button, get an image of the girls butt and a time limit and you have to button mash as quickly as possible to smack it so that the maximum amount of health is dropped before she disappears

Godspeak

Different kinds of enemies for sure. They'll all be girls, but some will shoot at you like these do, some will charge you, etc.

Godspeak

i would prefer a bit more story too and teh combat system seems to be a bit strange so far. also will there be diffeent kind of enemies or just schoolgirls?

Dirtyferdi

Finally managed to try it out, runs pretty smoothly and looks promising. I've got nothing to add that hasn't been raised by others so far at the moment. Really curious how the spanking will function.

Nadja

Personally, this style of game doesn't really appeal to me as much as your more story driven stuff, but, if you decide to continue with it, I'd still be interested to see it come to fruition.

David

I released it at this time specifically to torment you Nadja. >:)

Godspeak

That is super easy to correct. The game won't always just have the melee weapon though, that's just all I managed to get programmed in the time frame.

Godspeak

I noticed that issue as well, but fixing it was going to require kind of a lot of doing and I didn't really have time in this build. Next one it'll be fixed!

Godspeak

And maybe it's because I've spent more time with Doom than I have with my actual family, but it feels like the enemy projectiles are just a smidge too fast, especially since you're supposed to get up close to the enemies. Imp Fireballs are a good speed to shoot for, maybe a bit faster.

Marsdriver

Great stuff! I know things are super early, but I think it would help to make the range of the "weapon" a bit more reliable. Sometimes I was right up next to an enemy, and it wasn't doing anything.

Marsdriver

Why must you do this to me? Releasing just as I'm going to work? I'll check it out when I get home, but now I will have to wait all day!

Nadja


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