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Phantom Horse 1.0

Changes after WIP

  • Shadowmere, Drake added

  • Shadowmere Rework compatibility patch added

  • Modified behavior

  • Modified OAR condition priority higher than reported mods for compatibility

  • Added Phantom Horse Power

  • Removed ring crafting recipe and placed and sold at Riverwood General Store with power

  • Added stamina recovery effect

  • Include all used sound annotation behavior data

  • Applies to all normal attacks, power attacks, and sprint power attacks

Ride your horse quickly and freely at any time.

There is no need to troublesomely use or disarm the horse summoning magic, or get off or mount it.

Activating this ability once will allow you to ride a horse at any time while Sprinting

There are three powers: Shadowmere, Arvak, Drake.


After activating the power you want to use, press the E key for 1 second while Sprinting summon a horse and ride it automatically.


If you stop sprinting, use up all your stamina, fall into water, stagger, or become ragdoll, the summoning will be automatically canceled.


When you gallop on a phantom horse, you can gallop for a long time because stamina consumption is greatly reduced compared to when you normally sprint.



This also applies to NPCs and followers when they wear the Phantom Horse Ring. However, the difference from the player is that the horse is summoned at the same time as the gallop begins.

Additionally, players can use it in dungeons, indoors, and during battle, but NPCs and followers can only use it outdoors and outside of combat.

How to obtain

Riverwood General Store

on the fireplace shelf

Also for sale

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Requirements

Open Animation Replacer

Animation Motion Revolution

Behavior Data Injector (SE, AE)

Behavior Data Injector Universal Support (AE)

Dynamic Animation Casting NG Plus (SE, AE)

Do not use Dynamic Animation Casting and Dynamic Animation Casting NG Plus  at the same time. Install only Dynamic Animation Casting NG Plus .

recommend

Better Jumping (SE, AE) : Set jump and continuous jump while sprinting

Classic Sprinting Redone (SE, AE) : Sprint does not stop after jumping

SSE - ACM Fire Dragon Mount / Phantom Horse - Drake (SE, AE) : Add Phantom Horse Drake

Compatibility and Troubleshooting

 - Compatible with all other horse mods.

 - Simple texture replacement mods targeting Shadowmere and Arvak will work the same.

 - Shadowmere Rework is supported through a separate compatibility patch.

If the timing is odd when summoning a horse like above, you need to activate one of the conditions in the sprint animation mod you are using.

Dynamic Sprint users can resolve this issue by updating to the latest version.

Please find the animation in question through the OAR log and check "interruptible" to enable it.

Download

https://www.nexusmods.com/skyrimspecialedition/mods/135906

Phantom Horse 1.0 Phantom Horse 1.0 Phantom Horse 1.0 Phantom Horse 1.0

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