




Update history
Fixes added one by one.
- Fixed bow gripping animation
- Replace arrow gripping animation
- Elaborately modified arrows, bowstrings, and hand positions
- Fixed stealth run animation
- Re-added non-combat idle transitions
- Reworked as OAR
- Fixed folder name
- Corrected the same animation in response to the dynamic bow animation update
- Fixed an issue where the second arrow was positioned in the hand in the animation of shooting two arrows at a time
- Modify all other arrow spawn locations
- Fixed an issue where bash could not be used when using a crossbow
- Fixed tk dodge roll animation file path
- Reworked as OAR
- Fixed ESL FormID
I recently noticed that the grip points of the bows I use are exceptionally different. I think there must have been a lot of people who saw it differently because they made animations with the wrong standards.
I tried all the bows and reworked them to find the best grip points. In addition, many other issues have been fixed.
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