XaiJu
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Futaba - Persona 5

ENG


I've been practicing these days with a simpler drawing style, not because I'm going to change, haha, but it's to slowly get used to the kind of finish they use in animations. I might continue to add more randomly and with other characters, even trying more NSFW stuff to see if there's more continuous content.

I was going to do the survey today, but I decided to save it for tomorrow so you can leave me characters for future animations or illustrations that come here.

SPA

He estado haciendo estos dias practicas con un estilo mas simple en los dibujos, no porque me vaya a cambiar ni mucho menos jajaja pero es para ir acostumbrandome de a poco con este tipo de acabado que usan en animaciones. capaz siga trayendo mas de forma random y con otros personajes, hasta probar incluso cosas mas nsfw para ver si hay contenido mas continuo

Iba a hacer la encuesta hoy pero he decidido dejarla para mañana y asi ustedes puedan dejarme personajes para futuras animaciones o ilustraciones que lleguen por acá

Futaba - Persona 5

Comments

Yeah, haha, it's hard to go from something complex to simple. Your mind tries to fill in more spaces than necessary, and you end up getting confused. But I sincerely think it helps because it allows you to have more control. I even feel that for complex rendering work, it will be a greater benefit after understanding this simplistic style.

Waligner

I really like this! I would like to do a flat shading style and despite how simple it looks it really isn't! I'm addicted to that soft airbrush and blending tools lol Great work as always!

Grifar

I do appreciate the faint sheen on the left lens of her glasses. One could have not done that and who would have complained? But having it makes the glasses frames not look empty. And the slight variation in the colour of her face makes it look less flat.

HARK!

By now, my brain has become so used to the usual style, with all the finishes and details it automatically uses to tell your work apart from other artists I also look much at, that this actually manages to throw me off. It looks like your work, but also not. Not an uncanny valley, but a valley of uncertainty. Now, I think that that will go away with time, I just need to get more of it. Especially once it's in motion. Looking forward to that.

HARK!


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