Tuesday Update!
Added 2020-03-24 20:20:46 +0000 UTCHey folks! Lemme catch you up on what I've been working on!
I went through a list of bugs caught during testing and fixed as many as I could, stuff like minor oversights and engine limitations I didn't encounter during my personal tests.
In addition to that, I rebuilt Dab's lair to work with the new background.

An unfortunate part of doing things the oldschool way of having all the background stuff being a single image, with objects placed on top if they need to move, is that if you need to change the camera after the room has been developed, then a lot of stuff needs to be moved or redone.
Since im waiting on music, text, and some graphics, I worked with Blazingcheeks and corrected the background and by extension the player's view of the lair, giving the player a better view of the surrounding area.

As part of redesigning, we're giving the gremlin puzzle a bit of a revamp, so that there's a lot of room for characters to move around during an extremely active part of the game! This is the last section of the game left to design before release of the demo.
Over the next few days I'm gonna continue bug testing and adding in the pieces the others give me. My work for this portion is extremely necessary, but also pretty monotonous lol.
Just so you guys know, my state is expected to go on lockdown starting tomorrow. In the event that my internet goes down, I won't be able to make my patreon post on Friday, but I will continue to work on Zap and Andy even without internet, since I have a copy of the assets on my computer.
Alrighty, I'm gonna go back to bug testing, you guys have a great week, and I hope you stay happy and healthy! :D