Mechanical Update
Added 2019-12-31 22:34:07 +0000 UTCHey guys, BC is still on break, so we have an entirely mechanic focused update today.
The biggest change is the ability to skip longer cutscenes.
This is good for a second playthrough for folks who just wanna get to the fucking.

(A cutscene skip in action)

(The same cutscene with no skip)
This has been applied to many cutscenes up to the quest for the potion ingredients, and over the course of this week I'll be applying it to cutscenes after that too.
In addition, I've started working with my tester on various aspects of the new content added in the past couple months. (The trippy motel parking lot, the dream sequence area, and Dab's Lair)
Starting on Thursday we're gonna work on it even more, ironing out all the bugs, glitches, and unclear parts.
I hope you guys enjoy celebrating the new year, I'm off to have some pizza!
See you guys Friday! :D
Comments
The demo isn't out yet, but when it is, It'll be both put in a post and added to "The Goods"! :D
Rick
2020-01-06 21:07:15 +0000 UTCHow can we play to the game or the demo?
WolfyNours
2020-01-06 19:41:52 +0000 UTCAt least 4, not counting alternate paths to the same conclusion.
Rick
2019-12-31 22:55:43 +0000 UTCDo you know how many bad ends will be in the demo?
Damie♥
2019-12-31 22:51:51 +0000 UTC