XaiJu
Serpentbreath3D
Serpentbreath3D

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Dev Update #7 (05/01/24)

Hey everybody :)

Hope you all had an awesome New Year's! Just wanted to shoot you all a quick message regarding the game's release.

Originally, the plan was to drop the game next Monday for purple-belts, but, truth be told, the holiday season slowed me down a bit, and I didn't get as much work done as I had hoped. So unfortunately, it looks I'm going to have to postpone the game's release a week. I hope you can all understand the hiccup, and know that I'm working tirelessly to bring you guys a quality game.

I've been back into the swing of things since New Year's, and I am almost finished up with the postwork in Photoshop for all the renders. Simultaneously, I've also been rewriting some scenes and making new renders to go along with them. There's also a whole bunch of fixes I'm doing in dialogue and the way the characters interact, as well as going back and fixing some renders (expression adjustments and pose fixes).

I hope the news of v0.2's delay in release is not too much of a bummer. Your guys' support means the world to me, and I'm determined to make this game something special for you. So thanks for your understanding, and I'll make sure to keep you posted with further updates. Love y'all ❤

Dev Update #7 (05/01/24)

Comments

First Post of the New Year! Wooooo! It's NP, RL happens, and besides, it was the holidays; everyone (including Devs) should have been doing some good ole R&R. I can't wait to see all the fixes and the rewritten scenes! Looking forward to 2024 with you, and I'm excited to see what 2024 has in store for FFL.

Jonathan Hang

Happy New Year! Looking forward to the next update 😊

canucknuckgoose


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