Hey! Almost forgot I had a TD update on the schedule. I've mostly been working on odds and ends with the UI so not a lot of new art content to show. This is a full screen sized image(360x640px) of Taz I've been working on for use in the intro sequence and possibly other cutscenes. The image is letterboxed here to show how I'm thinking to frame it in the sequence, but it actually extends to the top and bottom of the screen so I can pan the image or show more of the body if I need to. It's been a struggle, as I'm not accustomed to working in such large resolution, but it's starting to come together. In the end, I want him to be animated somehow. For example, reflections streaking over his visor and armor, and a subtle grin animation. Hope you can see it in action soon!