XaiJu
flinpaltwell
flinpaltwell

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Status Report

Another contrast shot๐Ÿ˜ˆ. You won't see shots like this if you're on the pure Stella route (even though that route is not at all the point of the game), but you will see variations depending on if you're pursuing just Amy, just Julie, or both!
Considered getting Kelly in there too, but decided she'll just be handled separately.

It's a bit of an odd camera angle, but I'm trying out a few angles for the various contrast shots and I liked how this one shaded the boobs lol (my shaders change based on camera angle, which can be adjusted but has limitations).

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March was a very productive month! ๐ŸŽถ

I'm not gonna lie, there's still a frustrating amount of work the beach update needs, but those commission polls helped motivate me to get a lot of shit done for it. I also experienced a tech breakthrough in jiggle physics while working on Julie's commission, and I even ended up finding a second jiggle add-on that brings some more potential to the table. There's some pretty fun animation work I did that I'll share next month.

Some of this progress isn't so much for the beach update as it is for the following updates, but I'm definitely gonna be looking at animations through a different lens now, which will affect the beach update.

I do need to pick up the pace if I'm gonna finish the game by the end of the year though.

Back to it! ~๐ŸŽถ๐Ÿ’•


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