The one I made long ago wasn't going to work for this event.
I really like working with silhouette stuff because the work goes so much faster, and there's something pleasant about how it looks. You gain a few new challenges, but overall it's easier.
There is certainly additional polish I could do to this; I thought it would be cool if Julie moved against Flin more, or if her hair got rigged up to have physics and swish around a little, but I'm calling it good for now. Gotta keep moving.