Hey everyone!
The day has finally come — version 0.2 is now publicly available! YAY!
(Though I don’t see a wave of cheerful faces around… Oh wait, that’s right — nobody needs me anyway… classic 😅)
All jokes aside, I’ve spent the past two weeks fixing every issue I came across in the new version.
I think I managed to resolve most of them, but let’s be real — there are probably still a few bugs hiding in the shadows. If you spot any, please don’t hesitate to let me know. Your feedback is super helpful!
Not only has version 0.2 been updated — but version 0.1 and the prologue have also received changes over the past couple of weeks.
If you remember version 0.1.5… let’s just say the difference between then and now is like night and day.
It might even feel like you’re playing a completely different game.
This time around, I dedicated myself entirely to dialogue and story pacing. I’d really love to hear what you think:
How does it read?
Does it evoke any emotions?
Can you hear the characters’ personalities in the dialogue?
Honest feedback — both positive and critical — is always welcome. It helps me grow and make this project better.
Both versions of the game include Chinese translations. However:
In the public version, the translation is incomplete — about half of the text is still in English.
In the China-specific version, version 0.2 is fully translated into your native language!
Oh, and the Chinese version includes a gallery feature too!
I plan to merge these versions in the future to make things more convenient for everyone.
That’s all for now. I really hope you enjoy the update — and thank you so much for sticking with me on this journey.
With appreciation,
— NoGlory
https://noglory.itch.io/astreon
lzJackson
2025-04-22 09:37:02 +0000 UTCNoGlory
2025-04-22 05:16:58 +0000 UTCMalik Rudd
2025-04-22 05:10:52 +0000 UTC