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What Modern Games Can Learn From Yooka-Laylee


What Modern Games Can Learn From Yooka-Laylee

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It still hurts to hear about JonTron. I met him in person once and it came up that my family is from the middle east, and he didn't seem to care. He said it was coo. Before you he was my favorite YouTuber. And even now that he's stopped talking politics he still hasn't unfollowed Stefan Molyneux or PJW. I live in Manhattan, so I hope every day that I run into him and get the chance to tell him how much his actions hurt. I want to try watching his new content, but I just can't enjoy it any more.

Ariana Lahore

It is interesting! I like it! (◕‿◕)

SexBook _____ ADULT PHOTO AND VIDEO SIGNATURES

If I may be a sarcastic piece of shit for a moment, has it occurred to you that games like Assassin's Creed or Shadow of Mordor remove much of the complexity of movement because they have other things they want you to focus on? Like observing a target, formulating a plan, and fighting dozens of enemies at once, for instance. I think the simplification of movement -- even reducing it to holding a single button as you move -- is perfectly justifiable if the intricacies of your footfalls aren't really the focus of the game. Also: fuck 3D platforming in general, honestly. Don't let my smarmy disagreements fool you, though. I love your stuff, and even when I vehemently disagree with you I really enjoy your work.

Holy carp, have you played Psychonauts? It is the best 3D platformer of all time.

Thryn

I'm definitely someone who doesn't so much care for that style of game, but I still appreciated the video.

Ian 'Weclock' Scott

excellent! had no idea about this game

Josh Lewis


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