XaiJu
AxcellSFM
AxcellSFM

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MH Twins ver.2 fix and updated

Hello guys, this is a remake of the video, fixing some of the issues that i didn't notice.

- Curtain double mesh remove.

- Curtain adjusted position and transparency.

- Hinoa blocky face fix.

- Small lighting adjustment.

Due to time, this fix is only in 1080p, sorry about that.


Update

I want to use this opportunity to address one of the changes that I'm going to make to one of the patreon rewards, effect immediate. 

I'm going to remove the 60 fps format

But why?

- As I say in past updates I'm working in a big project, and it takes a lot of my time and resources, and while I'm rendering an animation, I can't use my pc and rendering takes a lot of time specially in 60 fps.

- Physics!!!! I was working with a fellow animator, and we discovered that one of the big issues that affect physics is the frame rate, it takes too much tweaking to have the desire result and in the end is not even a good one at least for what I want to do, and in a low frame rate it just works, this is really frustrating, this is a blender issue, and only god know when is going to be fixed.

- Faster rendering time, well! It depends on the scene, lights, props and blah blah blah, but what matters is fewer frames to render, faster rendering, up to 54.3% faster and that's a lot.

Well, that all for now, I'm going to be working in my dungeon.

Thank you for your support.

Friendly reminder to new Patreons. Look for the archive in the tag section to get all the animations. Check the 4K tag for 4k content.

MH Twins ver.2 fix and updated

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