XaiJu
Team Koprulu

Team Koprulu

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Team Koprulu posts

2026 Roadmap + Dev Update

Hey everyone we've got a bit of an important dev update to go through but we'll be talking about the Campaign and some new Art updates coming soon.

New Art

Picking back up where we left on last month's update i've been working on rigging and animating the finalized versions of the Zerg Town Models

A lot of polishing work is still on-going as well as making changes to the animation based on feedback from our Art experts.

The toughest part about ...

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November Brief Recap

Hey everyone, it’s been another busy month! Things were briefly interrupted when I came down pretty hard with something, but all’s well now. I’ll be keeping this update relatively short, as we have some major announcements currently in the works.

New Models

To start things off, over the past month we’ve been working on implementing several new models, thanks to reaching the funding goals that made them possible.

2025-11-08 21:12:49 +0000 UTC View Post

August/September Developer Update

Hey everyone, it's been a busy month for me, i had lost the Patreon post draft due to some issues on my end. Thankfully though i can finally share some news for the project.

Quick Recap

Over the last months, several new icons have been added to the game thanks to the addition of a new artist to the team: BoxOfRandom, also known as Saijou_Box.

He's done an incredible job on al...

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July Developer Update

Hey everyone it's been a rocky few months since publishing was disabled, thankfully our team is capable of pushing updates for now and thus our team has been working on Balance Patch 1.16.1 for which i hope to release a few new things.

Let's recap what we've been working on over the last month.

Funding

As some of you may have noticed the steady release of models has slown down a bit for a while, i've been working overtime on my job and taking on commissions in order to acq...

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June Developer Update

Hey everyone, this last update took me a while to upload as i wanted to have a few more things ready to show off, we've made a lot of progress in the art deparment over this month and i'm excited to show off what's coming for update 1.16+ as well as the soon to be re-released Campaign Demo.

Let's break down what we've been working on over the last month or so.

Balance Update 1.16

Despite Blizzard's upload restrictions our balance team has continued to work on patch 1.16 a...

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May Developer Update

Hey everyone, it's sure been a month for the developer team but despite that we've got a bunch of new stuff to share with you all.

Hey everyone, it's sure been a month for the developer team but despite that we've got a bunch of new stuff to share with you all. If you've been following our donor channel you may have seen some of these before but let's go through it all once more.

New Site

Our new site is 90% complete for its initial launch to go along with update 1.16
1...

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April Developer Update + Roadmap News

Hey everyone, got some news regarding the project and the rocky month we've had.

First up i wanted to address the Roadmap we published some time ago and the progress, or lack thereof.

The first item on the Roadmap was this which ended up taking way longer than originally expected due to several issues with uploads on the Asia Region.

However as of today we've already covered 3/4 items ...

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March Developer Update

Hey everyone its been a while since i had actual time to sit down and write an update but we've been working on so many things lately that its been quite hectic.

Before we go in here's a brief overview of what we've been working on over the last month.
- Internal Art Mod
- New Assets
- Ladder
- Campaign

Art Mod

The art mod has been receiving updates in order to reduce the upload size as well as allow to organize all of the SC: Evo Assets in a single place, but...

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Roadmap Update

Hey guys its been a while since the last update, unfortunately while i spent a couple hours drafting it, adding images, videos, etc i had decided to open it up on my phone to continue writing it while on my commute home only for the entire draft to be lost to the void. Promise i will re-write that missing post and send it off later.

Leaving my procrastination aside i wanted to update everyone on what's going on as we are still at the TLC stage of our Roadmap, it has taken far longer tha...

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Ladder Dev Update

Hey everyone, been hard at work on the next update for the Ladder as well as several internal changes to help with development in the future, don't have much to share as i couldn't prepare anything but we've got a couple models in the works including the Extractor.

As for the Ladder update specifically the next iteration is receiving a few key changes including but not limited to:
• New Functions to gather Match Data
• This new Data will be displayed in the User Profile Shown ...

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Q1 Roadmap

Hey guys wanted to give a bit of an update on what's going on over the next few weeks/months as a bit of a Roadmap and what i and the team will be focusing on.

For starters we've accumulated some technical debt that has made update deployment difficult as well as limited my ability to quickly update things such as the ladder and in the case of our custom Melee maps it has vastly increased upload sizes.

In order to solve it i'll be making a new dedicated mod for all the assets use...

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Update 1.12 and Ladder Beta

Hey everyone it's been some time, the last weeks have been eventful for the team as we wrap up development for Updates 1.12 and the Ladder.

Hey everyone it's been some time, the last weeks have been eventful for the team as we wrap up development for Updates 1.12 and are getting ready to release the Unranked Ladder Beta.

Before we catch up with Patreon exclusive news you can read about patch 1.12 here:
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Spawning Pool WIP

Been working on the Spawning Pool animations

Been working on the Spawning Pool animations as well as testing it on a couple of the maps to make sure that the specular highlights and emissives look just right.

Also doing additional QA on Maps 1 and 2, fixing bugs and making some QoL additions.

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Development Update New Year!

Hey everyone, hope everyone had a wonderful rest during the holidays, wanted to give you guys a little update on some things that we've got going on for the month of January.

Before anything though, thanks to everyone who have been supporting the project over the year, we've accomplished so much and I'm incredibly proud of the love that everyone has poured into the project.

Please remind me if you are part of the discord and are not in the donor channel.

If you've missed i...

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November Development Update

Hey guys its been a while and i wanted to give you all an update on where we're at currently and what's coming up next.

Before we start i'd like to thank everyone who has been supporting us for this long, it has allowed me to commission more models and continue to do this almost full time.
I want to remind everyone who is in our discord or wants to join to send me a message to give access to the Patron exclusive chat rooms.

For those interested about the Multiplayer side of th...

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New Unit Model Poll

Hey guys we're working real hard on the Campaign and the assets that were previously teased, this last week in particular i've been rigging and animating the Lurker Model.

We're cooking up a balance update before the upcoming Autumn Championship.

With this event i'd like to give everyone a little surprise in the form of a new Model and i'd like for our Donors and Patrons to choose which on...

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Development Update Patch 1.9

News on the new models we're working on for Update 2.0

Hey guys we've continued the work toward update 2.0 but in the meantime to go along with balance update 1.9 i decided to work on and release one of the models that won the poll some time ago. The Queen's Nest Model is fully featured having all of its required animations, Placement Model, Birth Animation as well as a fully custom Death Model.

2024-10-07 08:47:18 +0000 UTC View Post

September Development Update

Hey guys we've been incredibly busy over the last month working on several things for 2.0 so let's get started on some updates.

Hey guys we've been incredibly busy over the last month working on several things for 2.0 so let's get started on some updates.

As always thanks to all the Donors and Patrons who have continued to support us, every contribution is helping us commission brand new assets for Evo getting us closer to having a complete roster, but let's get started on some ...

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Loomings Campaign Teaser #1

We're working on polishing several items for the Campaign currently as we ready things for a release 1.0, before it comes out publicly we'll do a short Private Beta and afterwards it will be available on both Mapsters as well as the SC2 Arcade

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Development Update 1.7

Hey guys, i'd like to thank you all for the support lately, we've now got enough funds to commission some of the new models that we need, in particular we'll be assigning one of the modelers that we've worked with before the Defiler Mound.

In the meantime though we've added one new model for update 1.7, the Wraith as teased previously

Before reading below i'd like you guys to head over...

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Vote for the Next Model to be Added

Hey guys, we currently have a couple models in our backlog to work through in various states of completion, but we could use a suggestion to decide which models to work on, so please choose your favorite unit and we'll be working on it for the next Update.

This is just a list of unit models that we have the models and textures for, but still require animations and effects.

 <...

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Development Update

Hey everyone, it's about time for another blog post, the whole team has been hard at work on the latest additions to the mod among of them the newest Update to our Extension mods, this update was a massive undertaking in terms of balance and we'll continue to work on it to provide the best experience possible.
The Patch notes for this Update can be found here
https://teamkoprulu.githu...

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Upcoming Content

Hey everyone we've been working hard on a whole lot of new content and branching out into several areas to aimed at creating a complete experience for everyone.

We'll show you some more updates once it's complete or playable but in the meantime we have a couple things to show you as well as detailing our plans for the future.

In the meantime though, we're working to finish update 1.5 for the Extension Mod adding some new models and several balance changes.

The Retro map ma...

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Upcoming Models Patch 1.4/1.5

Hey guys, here are some of the new models we're already working on, these are on various stages of completion, though most of them are assigned to me currently for rigging/animation jobs.

All of these are custom sculpts besides the Shield Battery which was not made by us, we'll add credit details for that one once it's completed and released, it currently is receiving some new animations and bringing it up to standards and should be coming quite soon.

Thank you to all the new pa...

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Model Showcase

Here we have our list of models that have been custom made for StarCraft: Evolution Complete by our art team and freelancers. We are looking forward to have even more.

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Extension Mod Release v1.0

With the recent 4 vs 4 supermatch hosted by Afreeca.tv, we focused all our efforts to release patch 1.0

We worked hard for a while along with our advisors to create this update which aims at closing the gap in balance between BW and SC2 races, this update most notable contains buffs to improve the game tempo of BW races as well as changes to Explosive and Concussive weapons to improve their pe...

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