XaiJu
AmericanBeanz
AmericanBeanz

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Track 13 Release


Track 13  is here! Thank you everyone for your patience. This track is a mud suface with log walls. The track is an off the top of my head work in progress. I will continue to edit surrounding props an scenery over the next month along with the next track release as usual

This track features all of sponsors signs

Along with the release of the new track there are a few other changes:

-Various mesh changes on props
-Spawn correction for Track 11 where shockers where spawning stuck in the wall

-changed naming of folder for easier replacement (got rid of version number on folder an will be adding to free roam main page.

For some new classes for AI check out "Zoph's Custom Classes"

https://www.patreon.com/zoph

Download beanz_derby_tracks and delete11.0  If new track does not show up go to \Documents\BeamNG.drive\levels and delete the derbytrack folder. Or replace if prompted.

Track 13 Will Accept 17 AI + Player (18 Cars Total)

Download link (Please do not share link or folder)


Track 13 Release

Comments

ive done the deep clear and on the newest track whenever the cars take off the ones that are opposite of me just drive into the wall any one else having this issue and its also real laggy no matter how many cars i try to run on it.

Joseph H

Deep clear cache

Hunter Wood

cant get the track to work

Wordell


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