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Full OP08.5 Blue Doflamingo Guide

Welcome to the OP08.5 Doflamingo Guide!

With the release of new starter decks, Blue Doflamingo is making a powerful comeback, building on its past successes. The latest starter deck brings fresh cards that enhance consistency and expand Doflamingo's strategies, offering new solutions for previously challenging matchups. In this guide, we'll explore various decklist variations, essential matchup strategies, and dive into advanced statistics and analytics exclusive to Yonko subscribers.

Meet the Leader: Doflamingo and His Advantages

Doflamingo, affectionately known as "Doffy," is the engine that drives this deck. His leader ability is central to your overall strategy, allowing you to play "Seven Warlords of the Sea" characters directly from the top of your deck when he attacks. This unique effect enables you to build a wide board presence without depleting your hand, maintaining card advantage while constantly expanding your field. Doffy doesn't just provide resources; he supports a strong and efficient tempo, elevating him to a highly competitive position.

Strategic Edge of the Blue Doflamingo Leader

The Blue Doflamingo leader offers a range of strategic perks. By summoning characters directly from the deck, you save resources and preserve cards in your hand for defense or future plays. Additionally, Doffy's 7,000-power attacks make him a formidable force in combat, effectively pressuring opponents. 

Synergies and Executing Your Strategy

Doflamingo's ability harmonizes perfectly with cards that manipulate the top of your deck, such as OP-01 Perona or ST-17 Buggy, ensuring consistent and impactful draws. By deploying characters directly from the deck, Doffy accelerates your board development without relying heavily on hand resources. This synergy allows you to maintain constant pressure and steadily build a formidable field presence, giving you a unique tempo advantage that can overwhelm opponents over time.

Deck Setups and Card Choices

Understanding the top cards of your deck is crucial for executing a well-planned strategy. Ideally, setting up a "Seven Warlords of the Sea" character as the second card on your deck allows you to play it using Doflamingo's leader ability on the following turn. To help set this up, cards like Perona and Buggy allow you to look at and arrange your top draws, deciding whether to keep them in place or send them to the bottom in search of more valuable options.

Setting Up the Top of Your Deck

Consider the game state before rearranging cards. If you're activating the leader's effect immediately, ensure a valuable "Seven Warlords of the Sea" character is at the top. If you're planning to use the effect on a future turn, position the desired character as the second card and organize the remaining top cards to maintain a steady flow of useful draws. Perona is often preferable for this role, as she lets you look at the top five cards instead of three, while Buggy's +2,000 Counter makes him valuable for defense.

Marshall D. Teach offers additional control by placing a chosen card from your hand on top of the deck, ensuring the character you need can be brought out through Doflamingo's ability. His effect can also add two rested Don to your leader or characters, allowing you to activate the leader's effect without worrying about Don availability. This effect, usable once per turn, adds extra pressure and flexibility.

The recent addition of Boa Hancock to Blue Doflamingo decks introduces a versatile deck-sorting option. Boa can look at the top three cards and rearrange them in any order, making her a valuable choice. As a 6,000 Power blocker, she can shield Doflamingo in critical moments, helping to save Counter resources when there's a risk of losing the game.

Optimal Targets for Doflamingo's Leader Effect

Additional Warlord Options

If your top deck doesn't contain Jinbe, Weevil, or Law, other Warlords such as Dracule Mihawk and Crocodile provide alternatives. Mihawk, with 5,000 Power, can draw two cards and discard two when Don is attached, helping refine your hand. Although Crocodile's effect is rarely used, it's a useful way to remove a 2-cost blocker when needed.

Control Cards for Board Management

Offensive Events for Finishing

Decklist Variations

In this section, we'll explore different decklist options for Doflamingo, focusing on variations with and without a removal package. Each build offers unique strengths, so your choice will influence your matchups. For instance, including removal cards like Gravity Blade and Red Roc can significantly improve your chances against challenging matchups, such as Bonney. However, going without removal may improve success in the mirror matchup, due to having access to more characters, and counters.

As the meta shifts, adaptability is key. Staying flexible with your decklist and making timely adjustments can ensure Doflamingo remains competitive. Below, we'll provide sample decklists that have shown success in high-level play, giving you a foundation for further customization as the meta continues to evolve.

Example Decklist 1

This first decklist has been performing exceptionally well on the ranked ladder, boasting a high overall win rate. It offers a balanced strategy with two Gravity Blades and Perfume Femurs, adding valuable removal and offensive options. Notably, this deck also runs 12 2K counters, enhancing its defensive flexibility and giving it an edge in managing resources across various matchups.

Example Decklist 2

This second decklist takes a different approach, opting out of removal event cards in favor of including Jozu and an additional copy of Pudding. Since Pudding isn't searchable, running three copies increases the chances of drawing it when needed. Jozu, on the other hand, offers versatility by bouncing troublesome cards back to an opponent's hand, effectively handling sticky characters without removal events. Jozu's ability to return one of your own characters can also allow for replaying key cards on the same or subsequent turns, adding a layer of flexibility to your strategy.

Example Decklist 3

This next decklist features a blend of removal events, Jozu, and a more diverse 2K counter package, demonstrating the deck's adaptability. With a strong win rate, this build exemplifies the flexibility that Doflamingo decks can achieve, combining offensive, defensive, and control options to handle a wide range of matchups effectively. We'll be using this deck as an example of the many ways you can customize Doflamingo to suit evolving strategies. Just note that this deck omits Marshall D. Teach in order to make room for some other card choices.

Example Decklist 4

This is the deck that Clyde used to achieve an impressive undefeated 9-0 record at the recent November Treasure Cup. The list includes 10-cost Kaido, which proves valuable in specific matchups, such as against Enel. Notably, it also features a single 7-cost Doflamingo as a tech choice. This card is particularly effective in mirror matchups, allowing a card to be sent to the hand while staying out of range of the opponent’s Jozu bounce ability.

Matchups & Statistics

In this section, we'll dive into advanced statistics, including win rates across various matchups based on starting turn. We'll analyze common meta-game matchups, providing strategic insights to help you maximize your win rate. By examining these details, you'll gain a deeper understanding of how to adjust your playstyle and deck choices for optimal results against popular opponents in the current meta.

With our refined data collection tools, we can now differentiate win rates based on starting turns. This allows us to pinpoint the most advantageous starting turn for each deck, offering valuable insights into optimal game openers and helping players adjust strategies to maximize win potential from the very first turn.


Starting Turn Statistics

As a new perk for our Yonko subscribers, we now offer access to win rate analytics based on starting turns. Using high-ranking game data, we provide insights into trends and performance dynamics tied to turn order.

Matchup Breakdown

Against Rob Lucci

When facing Rob Lucci, choosing to go first can offer a significant edge. Starting first allows you to play a 4-cost character by your 3-Don turn, limiting Black Lucci's removal capabilities and giving you a head start. Whether you go first or second, the opening game plan should be to establish a board full of threats, with OP07 Jinbe playing a central role. Consecutive plays with Jinbe can exert a lot of pressure, making it challenging for Lucci to control the board.

Black Lucci's deck is built to dominate the early game with board control, but if he fails to establish that control, recovering becomes difficult due to limited multi-character removal options. For Doflamingo, this presents an opportunity to focus on an aggressive board-building strategy to keep Lucci from stabilizing. Cards like OP01 Perona or ST17 Buggy are particularly helpful in setting up the top of your deck for Doflamingo's leader effect, while ST03 Gecko Moria can be saved for later to help sustain your board presence as the game progresses.

A crucial threat in this matchup is OP-08 Jack. Left unchecked, Jack can snowball quickly, combining with Lucci's abilities to clear your board and gain momentum. The best strategy is to keep up consistent pressure on Lucci's life, making it harder for him to comfortably deploy Jack or other high-cost threats.

In conclusion, securing victory against Rob Lucci relies on Doflamingo's ability to establish early board dominance and swiftly address threats like OP-08 Jack. By focusing on aggressive play and consistent pressure, Doflamingo can prevent Lucci from stabilizing and control the pace of the match, minimizing Lucci’s opportunities to leverage his removal abilities effectively.

Against Green Bonney

This matchup generally plays out in your favor if you're running the removal package with Red Roc and Gravity Blade, which gives you the tools to efficiently handle Bonney's sticky threats, especially the formidable 8-cost Eustass Kid. Without these options, however, the matchup can become far more challenging, as dealing with the durable threats Bonney brings becomes problematic, making it tough to keep a strong board presence.

Our statistics indicate that going second against Green Bonney increases your chances of winning, likely because it disrupts Bonney’s preferred curve.

Bonney's strategy revolves around building a solid board that withstands your pressure, so an early setup with Doflamingo's leader ability is essential for maintaining control. Using Perona to set up the top cards of your deck ensures smooth execution with your leader effect, giving you an edge in the early game. If you're running removal, Red Roc should be held for key moments when Bonney's higher-cost characters, like the 8-cost Kid, hit the board and pose a major threat.

Certain threats, such as EB-01 Cavendish, demand immediate attention, as they allow Bonney to gain a powerful board advantage by enabling strong Don efficiency. It's important to prioritize dealing with Cavendish as soon as he appears to keep Bonney's board under control. OP-08 Electrical Luna is another card to watch out for, as it can weaken your offensive pushes on future turns.

At a critical point, Bonney may attempt to shift focus toward reducing your life total, especially as their board develops. This is where a removal package can be invaluable, as it lets you manage these threats more effectively and protect your board presence. However, without it, you'll need to keep Bonney on the defensive by applying pressure early to prevent them from locking down the board.

In this matchup, continuous pressure is vital, and using Don resources carefully—whether to boost attacks or deploy key characters—will help keep Bonney from stabilizing. One common mistake is failing to push hard enough early on. If Bonney is allowed to stabilize without pressure, their board can quickly become overwhelming, especially if you aren't running a removal package. Aggressive play from the start will prevent Bonney from gaining the upper hand and solidify your position throughout the match.

In summary, success against Green Bonney hinges on maintaining early pressure and utilizing a well-timed removal, especially for high-priority threats like the 8-cost Eustass Kid and EB-01 Cavendish. Going second enhances your odds by disrupting Bonney's tempo, allowing you to establish board control and dictate the pace of the match. By keeping Bonney on the defensive from the start, you prevent them from stabilizing and build momentum that’s difficult for Bonney to counter.

Against Mirror Match

In the Blue Doflamingo mirror matchup, going second is usually better since it allows you to respond to your opponent's board presence immediately. This extra Don lets you attack their 5,000-6,000 power characters early on, potentially forcing them to use counters or lose valuable cards, which can give you a quick advantage.

Early turns should focus on key cards like Perona, Jinbe, and Trafalgar Law, which help establish a solid board and keep up the pressure. Perona's top-deck setup smooths out your early plays, Trafalgar Law can bounce back low-cost characters to disrupt the opponent, and Jinbe maintains a steady board presence. Starting second also grants an extra card draw, boosting your chance of drawing crucial cards like Sengoku, Jinbe, and Law to strengthen your board and apply consistent pressure.

The mirror matchup is often a game of small advantages, with both players aiming to maintain board and hand control. Trafalgar Law's ability to return low-cost characters helps you keep the board manageable, while Jinbe's presence keeps your opponent on the defensive. 

Mirror matches tend to swing back and forth until one player secures a solid lead in board presence or life. Cards like Jinbe and Law are critical in shifting momentum, while Boa Hancock can stabilize during turns when your opponent pushes aggressively. Carefully monitoring their hand size, blockers, and counter cards will help you anticipate their next moves and keep control of the board.

Managing both board and life is crucial, as Doflamingo lacks rush options to close games suddenly. Sometimes it's more strategic to keep your board intact for a turn, letting you react to your opponent's moves. Focus on maintaining both board and life advantage, as overcommitting to attacks can deplete your hand and shift control to your opponent. Playing defensively when necessary can force your opponent into tough decisions, creating openings for you to gain momentum.

In mirror matches, be cautious about dropping to 0 life, as this can leave you vulnerable to a Perfume Femur finish. Additionally, be mindful of Pudding, aim to avoid holding a large hand—use your resources strategically to maintain an efficient hand size and minimize risk.

Against Blue Nami

In the matchup against Nami, Doflamingo has a strong advantage, with a win rate of around 70%. The key reason for this success is that Doflamingo's deck deploys threats faster than Nami can stabilize, even with event counters. The strategy here is straightforward: play aggressively and swing hard to keep Nami on the defensive.

In this matchup, the starting turn isn't critical, but statistically, there's a slight win rate advantage when going second. This edge likely comes from denying Nami of the extra card draw. 

The general strategy is simple – use your leader ability as often as possible.  Deploying multiple Jinbe’s will fill your board up extremely quickly, and will not allow Nami to stabalize from the onslaught of attacks on the following turn(s).

Throughout the game, aim to attack with 7K power whenever possible to pressure Nami's hand. If Nami starts using blockers to slow you down, use Trafalgar Law's on-play ability to bounce those blockers back, opening up direct attacks. This approach capitalizes on Doflamingo's speed and consistency, making it very difficult for Nami to keep up. Simply put, Doflamingo's deck is too fast and efficient for Nami to handle, so stay on the offensive and keep the pressure high to secure the win.

Against Yellow Enel

Enel is a challenging matchup for Doflamingo in the current meta. Enel's deck is built to stabilize effectively and neutralize Doflamingo's pressure with efficient removal tools. Key cards like Gedatsu and Egghead Nami/Luffy make it difficult to keep early and mid-game threats on the board, consistently chipping away at your resources. Enel's strategy typically involves starving you of cards and gaining control as the game progresses. When you're running low on cards, Enel's removal becomes much harder to deal with, allowing them to take advantage of one-for-one trades and pave the way for their powerful late-game characters, such as Yamato and Ace, making a comeback nearly impossible.

Your best approach here is to build the board quickly and aim to pressure Enel's life early. Keep attacking their life until they're down to 1-2 life, setting up for a strong final push. Once they're low on life, focus on deploying multiple characters in a single turn and aim to finish them off with a wave of 4-5 attacks in one go. With this approach, you'll need to hope they don't trigger any Bege or 0-cost events that could disrupt your finishing play.

Trafalgar Law  (OP07-047) shines in the Enel matchup. Enel’s strategy focuses on limiting your resources while building up a large hand. Deploying Trafalgar Law disrupts this by forcing your opponent to place a card on the bottom of their deck if they have six or more cards, keeping their hand size in check. Similarly, Charlotte Pudding is a key card in this matchup, especially for closing out the game. By reducing Enel’s hand back down to five cards, Pudding allows you to better calculate a winning attack sequence with more accuracy and pressure right before your final push.

Additionally, the 10-cost Kaido can be a powerful asset for regaining resources while establishing a strong board threat. Often, Enel’s primary way to remove Kaido is with Raigo. However, this forces them into a tough spot, requiring them to dedicate most of their turn and resources to dealing with Kaido. This commitment indirectly protects the rest of your board from removal, as they’ll have only 4 DON remaining after using Raigo. If Kaido remains in play, his 12,000 power becomes a significant threat, challenging the opponent’s ability to counter during your final wave of attacks.

Against Black/Yellow Luffy

When facing BY Luffy, it’s essential to understand their strategy: they will use life as a resource to build up a large hand size, giving them more options to establish a strong board presence. Blue Doflamingo, however, has a tool to counter this:OP-06 Pudding. Pudding’s effect forces BY Luffy to discard their hand and redraw five cards, effectively cutting down any hand advantage they’ve been hoarding, and creating awkward turns that disrupt their game plan.

Early Game Strategy: Setting the Pace

Your main objective in the early game is to draw into OP-06 Pudding, as her effect plays a critical role in keeping BY Luffy’s hand in check. However, even if you don’t draw her right away, play aggressively, keeping up a fast tempo and building your board to maintain pressure. Avoid stalling, as this gives BY Luffy time to grow their resources, making it harder to control the game in later turns.

OP-01 Perona is ideal for setting up a “Seven Warlords of the Sea” summon on your next swing, helping you build board presence efficiently. 

Turning Point

One of the biggest threats in this matchup is OP-07 Luffy, which becomes particularly impactful when BY Luffy has two life remaining. At this stage, they may shift from focusing on your life to targeting your board, aiming to disrupt your setup and force you on the defensive. Recognize this turning point and prepare to guard your board, as losing it here can be difficult to recover from, especially if BY Luffy brings out OP-06 Moria for extra power and board presence. Anticipate them dropping OP-07 Luffy, and counter direct attacks to your board to avoid losing multiple characters with Luffy’s KO effect.

Late Game: Critical Turns and Closing Strategy

As the game progresses into 10 Don territory and low life counts, BY Luffy’s board can become overwhelming. If they play OP-06 Moria, they can build significant power (up to 9,000) while generating extra bodies, which can pressure you heavily. 

This is where OP-06 Pudding becomes essential. Her effect, forcing a discard and redraw, keeps BY Luffy from holding critical cards that they may need for their endgame. This disruption makes it harder for them to maintain a strong position and keeps you on the offensive.

If BY Luffy reaches 0 life with a low hand, OP-07 Perfume Feur can be an excellent finisher. Since it provides an unblockable swing, it gives you a chance to close out the game, especially when their options for defense are limited. Use it strategically when their resources are low to deliver the final blow.

General Approach

To optimize your play against BY Luffy, stay aggressive early on, swinging with your leader to gain both board and hand advantage. Prioritize getting OP-06 Pudding into play to disrupt their hand advantage, and avoid overcommitting resources unless Pudding’s effect is active. BY Luffy can exploit overextension if you’re not careful, so keep your board investment balanced, applying consistent pressure without risking your setup.

By focusing on early pressure, well-timed disruption through Pudding, and a controlled endgame, Blue Doflamingo can capitalize on BY Luffy’s vulnerabilities, securing control throughout the match and closing out effectively.

TL;DR: Focus on hitting their life hard, keep your board safe, use Pudding to reduce their hand size, and aim to finish with a burst of attacks. If they’re at 0 life with a low hand size, close the game with Perfume Feur's unblockable swing.

Conclusion

With OP08.5, Blue Doflamingo has reasserted itself as a competitive force, thanks to fresh additions that boost consistency and enable powerful new strategies. By capitalizing on Doflamingo’s unique leader ability, you’re able to efficiently manage resources, maintain a 

steady board presence, and counter opponents’ setups. Each card in the deck, from OP-06 Pudding to the essential Warlords, plays a distinct role in strengthening Doflamingo’s tempo, enabling you to pivot smoothly between offensive and defensive plays based on the matchup.

As you refine your skills with Blue Doflamingo, focus on optimizing your decklist to stay adaptable to evolving metas. Each game is a balancing act, where timing and resource management are key. Use disruption, deck manipulation, and well-timed swings to create relentless pressure, forcing your opponents into difficult decisions. With Doflamingo’s versatile toolkit, this guide sets you up to handle any matchup, paving the way for consistent, high-level performance. Whether you’re on the ladder or competing in tournaments, embrace the strengths of Doflamingo’s playstyle, and let your strategy take control of the field.

Comments

Try to refresh, the images don’t load fast sometimes

Justin Dizazzo

Hello, im not able to see the part/pics from "Matchups & Statistics" and "Starting Turn Statistics" , how Im able to see? can so help pls? (neither see on mobile phone, app or pc)...

Saiyajazz

There isn't a lot of data on the matchup, when do you feel you typically stall against Marco?

Justin Dizazzo

How I have to play against Marco ? I know the MU should be good but I lose a lot against him even if I go 1st

Martin Karpus


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