XaiJu
ayumu98

ayumu98

patreon


ayumu98 posts

Devlog (Oct 15, 2025)

  • Going against what I said in the last devlog, I don't think the game is close to "done"; I decided to stop thinking about the steam version/android version/localization/etc. and focus on adding content.

  • I wrote drafts for ~15 more scenes.

  • I programmed an abstraction for evening activities (e.g. Spend time w/ Nanako and Bell in the pub) which can trigger conv...

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Devlog (Sep 30, 2025)


Hi, here's what I did since the last devlog.

A handful of people have offered to translate the game. In general I tell them to wait, but I decided to look into what it would take. It looks like I have to (1) make the grammar system (which is used to generate text like "Viola slashes the spider") more flexible (e.g. in Russian, there is a noun form for object nouns) and (2) move the te...

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Devlog (Sep 8, 2025)

Hi, here's what I did since the last devlog.

I decided to break up the dungeon into 5 mini-dungeons. (The fire dungeon and forest dungeon get unlocked after bringing shards to Seri.)

I decided to do this to:

  • Start Seri's route earlier

  • Encourage going back and forth between the town and dungeon

  • Make it so you don't have to do the easier leve...

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I got a job, so I can focus on the game again :)

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I decided to take a break (bc I have to job hunt). I paused Patreon billing for 1 mo.

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Devlog (Jul 30, 2025)

Hi, here's what I did since the last devlog:

  • Fixed 0.11 bugs

  • Made optimizations for pathfinding, dungeon generation

  • Implemented Tiled map parsing and remade town in Tiled

  • Added scene where MC sees Seri on a bounty poster (to give MC incentive to become an adventurer)

  • Made a bunch of polish-related changes (see changelog)

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Re: itch situation

Hi, for people who don't know, itch.io delisted all nsfw games (and deleted a lot of them) because of pressure from payment processing companies (e.g. Visa, Mastercard, Stripe).

itch.io announcement: https://itch.io/updates/update-on-nsfw-content

Reddit thread: View Post

Devlog (Jul 15, 2025)

Hi, here's what happened since the last devlog:

  • Added new cgs: Going to dungeon, Going back from dungeon, Seri gets healed

  • Replaced placeholder sprites for new spells

  • Added feat system and ~30 "filler" feats

  • Added new town buildings: Library, Dojo

  • Added evening activities system and 2 evening activities: Study in library, Trai...

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Fantasy races poll (exploratory)

Hi, I'm thinking about adding some non-human characters (e.g. elves, monster girls). I'd love to know which fantasy race(s) my patrons would be interested in.

(I can't promise I will abide by the poll results.)

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H scene poll

Hi, I plan to have the artist draw some anal scenes. Feel free to let me know which character(s) you'd like to see anal scenes for.

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Devlog (Jun 30, 2025)

Hi, I got COVID so I haven't made that much progress in the past 2 wks but here's what happened since the last devlog.

  • disambiguated feat implementation (decided to make it so feats have to be equipped to slots, and otherwise hand out feats like candy)

  • made progress on (but didn't finish/release) "filler" feats (associated with dojo and library) (e.g. increase weapon damage/range, increase <damage type> damage, increase <damage type> resistance, increa...

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Devlog (Jun 15, 2025)

Hi, here's what happened since the last devlog:

  • fixed some bugs in 0.10 (check the #releases channel for details)

  • implemented gamepad support

  • did some thinking about town activities

  • made some tomes (coldblast, ice wall, fire wall, briars, water elemental, animate weapon)

  • artist made cgs for some scenes which are described in the game but don't have cgs. I'll add these to the game soon.

  • musician finished p...

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New character personality poll, again (forgot to check "allow multiple options" in the last poll)

Hi, I just realized that I forgot to check "allow multiple options" in the last poll. Feel free to re-do your vote in this one (otherwise I'll use your vote in the last poll).

Hi, I'm planning on adding some new characters (e.g. shopkeepers, other adventurers) at some point. Let me know what kinds of characters you'd like to see! Feel free to vote for more than one option.

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New character personality traits poll

Hi, I'm planning on adding some new characters (e.g. shopkeepers, other adventurers) at some point. Let me know what kinds of characters you'd like to see!

Feel free to vote for more than one option.

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Devlog (May 31, 2025)

Hi, here's what I did since the last devlog:

  • Added some events to the main campaign (added minor nanako/bell event to act 2, moved kino/ earnest battle to act 2, added a minor event where chii says that you have a bounty, added hostile adventurers to act 3)

  • Did ~3 playtests and did some fixing & balancing

  • Released version 0.10.0

  • Did some...

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Devlog (May 15, 2025)

Hi, here's what I did since the last devlog:

  • Added harder monsters for act 2 / act 3 (after delivering shards)

  • Reverted experience pts / dojo bc I didn't like the design. I'll redo the dojo in a future update.

  • Did a lot of thinking about Nanako's role in the main plot

I plan to release 0.10 by the end of the month, just need to playtest (bu...

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Devlog (Apr 30, 2025)

Hi, here's what I did since the last update:

  • Implemented Pila's events

  • Implemented a "Fight The Dragon" quest (which kicks off Pila's route)

  • Added some feats/moves/items

Also, I released version 0.10.dev.1 in #patreon-releases. As usual w/ dev releases, some content (e.g. dragon, new spells) uses placeholder sprites.

I think I will to spend the next 2 wks adding monsters, abilities, and items. After that, I will wrap up version...

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Devlog (Apr 15, 2025)

Hi, here's what I did since the last devlog.

  • Finished writing Pila's route (4/10 events -> 10/10 events)

  • Made progress on implementing Pila's route

  • Made progress on re-implementing the town w/ the new town tileset

  • Made progress on the dojo; did some thinking about how non-tome feats/moves would work

  • Added experience points ...

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Devlog (Apr 1, 2025)

Hi, here's what I did since the last devlog.

  • Finished/released 0.9 and fixed bugs

  • Made a Steam store page and submitted it for review

  • Planned Pila's route and wrote 4/10 events (not released)

  • Made some progress on gamepad support (not released)

  • Made some progress on experience points (not released)

  • Made a few fe...

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Devlog (Mar 14, 2025)

Hi, here's what I did since the last devlog.

  • Fixed a lot of bugs (thx to patrons who playtested)

  • Added some content to Seri's route (e.g. companion comments)

  • Added some dialogue options across various scenes

  • Replaced most placeholder sprites/cgs

  • Made misc changes, including a lot of ui/juice improvements (see changelog)

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Focus area poll

Hi, here is a poll for what to prioritize in the short term (after I wrap up 0.9.x). Feel free to vote for more than one option.

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Devlog (Feb 27, 2025)

Hi, here's what I did since the last update:

  • The main thing I did was make some abstractions for abilities + new abilities, e.g.

    • An abstraction for abilities in which you attack multiple directions, e.g. fork attack, mirror attack

    • An abstraction for abilities in which you attack multiple points, e.g. pierce attack, spin attack, arrow rain, magic pulse

    • An abstraction for abilities in which you move to a point and attack multiple points,...

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Devlog (Feb 16, 2025)

  • I did some thinking about Seri's route (e.g. What happened before the start of the game? Why doesn't Miran stop you? How do Kino and Earnest find out what you are doing?)

  • I added the minimum version of Seri's route. New scenes include:

    • 1st shard encounter (missing cg)

    • New first meeting scene

    • Give 1st shard to Seri scene

    • New first sex scene (missing hcg)

    • Seri night menu (fingering hcg)

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The discord server is public now. Feel free to join!

Discord server link: https://discord.gg/mDyS2EW588

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Devlog (Feb 2, 2025)

Hi, here's what happened since the last devlog.

First, I did some thinking about what to do next.

I considered doing:

  • main campaign / Seri events

  • Pila events (given that she came in 2nd in the character poll this is overdue)

  • dialogue choices + love/lust stats

  • town overhaul (buildings, furniture, npcs)

  • character progression systems (e.g. experience pts, ffv-like job system, tutors)

  • just add a s...

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Sex scene poll

Hi, here is a poll for future sex scenes. You can vote for multiple options. I'll have the artist work on the ones with the most votes (higher tier patrons have more votes).

I didn't include "upcoming" sex scenes (which I have art for), which include:

  • [Torne] Torne is stuck again

  • [Nanako + Bell] MC and Nanako (w/ strap-on) double penetrate Bell

  • [Pila] blowjob

  • [Pila] cowgirl

  • [Seri + Nanako] MC does Seri from the fr...

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Devlog (Jan 15, 2025)

In general, I spent the past 2 wks polishing 0.8.x: added the missing art and did a lot of bugfixing/balancing work.

I also did a lot of thinking about what I should work on for 0.9.x, will post some polls over the next week or so (I said I'd post some polls 2 wks ago but I ended up getting buried under bug reports lol). Feel free to post ideas via discord/dm!

Aggregate changelog for 0....

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v0.8.10 (BUGFIXES)

Hi, here is v0.8.10, which fixes various gamebreaking bugs.

I apologize -- I should have tested 0.8 a lot more.

Version 0.8.10-patreon (download here; password: eterna)

  • Fixed bug where items aren't enchantable

  • Fixed bug where game breaks when you exit town via map edge with a quest

  • Fixed bug where getting a new quest doesn't cancel the old one...

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Devlog (Jan 1, 2025)

Hi, here's what I did since the last devlog:

  • Added some monsters (bombman, sandworm, flying key), items (ring of x-ray vision, tome of permutation), and rooms (key room with monsters behind glass wall)

  • After getting (most of) the art for 0.8.x, put it into the game

  • Did some playtesting + fixing

  • Released 0.8.2-patreon

I haven'...

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Devlog (Dec 13, 2024)

Hi, I'm almost done with 0.8.x. I'll release what I have once I get (most of) the art for it.

Here's the changelog so far:

Content

  • Added a bunch of events for Paila, Miran, and Viola (see last devlog for more details)

  • Added quest system and some ...

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