Going against what I said in the last devlog, I don't think the game is close to "done"; I decided to stop thinking about the steam version/android version/localization/etc. and focus on adding content.
I wrote drafts for ~15 more scenes.
I programmed an abstraction for evening activities (e.g. Spend time w/ Nanako and Bell in the pub) which can trigger conv...
2025-10-16 01:20:30 +0000 UTC
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Hi, here's what I did since the last devlog.
A handful of people have offered to translate the game. In general I tell them to wait, but I decided to look into what it would take. It looks like I have to (1) make the grammar system (which is used to generate text like "Viola slashes the spider") more flexible (e.g. in Russian, there is a noun form for object nouns) and (2) move the te...
2025-10-01 01:11:05 +0000 UTC
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Hi, here's what I did since the last devlog.
I decided to break up the dungeon into 5 mini-dungeons. (The fire dungeon and forest dungeon get unlocked after bringing shards to Seri.)
I decided to do this to:
Start Seri's route earlier
Encourage going back and forth between the town and dungeon
Make it so you don't have to do the easier leve...
2025-09-08 14:59:38 +0000 UTC
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2025-08-25 02:30:06 +0000 UTC
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2025-08-01 15:29:24 +0000 UTC
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Hi, here's what I did since the last devlog:
Fixed 0.11 bugs
Made optimizations for pathfinding, dungeon generation
Implemented Tiled map parsing and remade town in Tiled
Added scene where MC sees Seri on a bounty poster (to give MC incentive to become an adventurer)
Made a bunch of polish-related changes (see changelog)
2025-07-31 03:15:08 +0000 UTC
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Hi, for people who don't know, itch.io delisted all nsfw games (and deleted a lot of them) because of pressure from payment processing companies (e.g. Visa, Mastercard, Stripe).
itch.io announcement: https://itch.io/updates/update-on-nsfw-content
Reddit thread:
2025-07-26 14:47:31 +0000 UTC
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Hi, here's what happened since the last devlog:
Added new cgs: Going to dungeon, Going back from dungeon, Seri gets healed
Replaced placeholder sprites for new spells
Added feat system and ~30 "filler" feats
Added new town buildings: Library, Dojo
Added evening activities system and 2 evening activities: Study in library, Trai...
2025-07-16 03:50:46 +0000 UTC
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Hi, I'm thinking about adding some non-human characters (e.g. elves, monster girls). I'd love to know which fantasy race(s) my patrons would be interested in.
(I can't promise I will abide by the poll results.)
2025-07-04 05:22:47 +0000 UTC
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Hi, I plan to have the artist draw some anal scenes. Feel free to let me know which character(s) you'd like to see anal scenes for.
2025-07-04 03:02:28 +0000 UTC
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Hi, I got COVID so I haven't made that much progress in the past 2 wks but here's what happened since the last devlog.
disambiguated feat implementation (decided to make it so feats have to be equipped to slots, and otherwise hand out feats like candy)
made progress on (but didn't finish/release) "filler" feats (associated with dojo and library) (e.g. increase weapon damage/range, increase <damage type> damage, increase <damage type> resistance, increa...
2025-06-30 18:20:26 +0000 UTC
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Hi, here's what happened since the last devlog:
fixed some bugs in 0.10 (check the #releases channel for details)
implemented gamepad support
did some thinking about town activities
made some tomes (coldblast, ice wall, fire wall, briars, water elemental, animate weapon)
artist made cgs for some scenes which are described in the game but don't have cgs. I'll add these to the game soon.
musician finished p...
2025-06-16 02:38:45 +0000 UTC
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Hi, I just realized that I forgot to check "allow multiple options" in the last poll. Feel free to re-do your vote in this one (otherwise I'll use your vote in the last poll).
Hi, I'm planning on adding some new characters (e.g. shopkeepers, other adventurers) at some point. Let me know what kinds of characters you'd like to see! Feel free to vote for more than one option.
2025-06-08 14:29:58 +0000 UTC
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Hi, I'm planning on adding some new characters (e.g. shopkeepers, other adventurers) at some point. Let me know what kinds of characters you'd like to see!
Feel free to vote for more than one option.
2025-06-04 19:19:57 +0000 UTC
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Hi, here's what I did since the last devlog:
Added some events to the main campaign (added minor nanako/bell event to act 2, moved kino/ earnest battle to act 2, added a minor event where chii says that you have a bounty, added hostile adventurers to act 3)
Did ~3 playtests and did some fixing & balancing
Released version 0.10.0
Did some...
2025-05-31 22:18:19 +0000 UTC
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Hi, here's what I did since the last devlog:
Added harder monsters for act 2 / act 3 (after delivering shards)
Reverted experience pts / dojo bc I didn't like the design. I'll redo the dojo in a future update.
Did a lot of thinking about Nanako's role in the main plot
I plan to release 0.10 by the end of the month, just need to playtest (bu...
2025-05-15 14:27:21 +0000 UTC
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Hi, here's what I did since the last update:
Implemented Pila's events
Implemented a "Fight The Dragon" quest (which kicks off Pila's route)
Added some feats/moves/items
Also, I released version 0.10.dev.1 in #patreon-releases. As usual w/ dev releases, some content (e.g. dragon, new spells) uses placeholder sprites.
I think I will to spend the next 2 wks adding monsters, abilities, and items. After that, I will wrap up version...
2025-04-30 20:38:05 +0000 UTC
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Hi, here's what I did since the last devlog.
Finished writing Pila's route (4/10 events -> 10/10 events)
Made progress on implementing Pila's route
Made progress on re-implementing the town w/ the new town tileset
Made progress on the dojo; did some thinking about how non-tome feats/moves would work
Added experience points ...
2025-04-16 01:59:45 +0000 UTC
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Hi, here's what I did since the last devlog.
Finished/released 0.9 and fixed bugs
Made a Steam store page and submitted it for review
Planned Pila's route and wrote 4/10 events (not released)
Made some progress on gamepad support (not released)
Made some progress on experience points (not released)
Made a few fe...
2025-04-01 16:33:44 +0000 UTC
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Hi, here's what I did since the last devlog.
Fixed a lot of bugs (thx to patrons who playtested)
Added some content to Seri's route (e.g. companion comments)
Added some dialogue options across various scenes
Replaced most placeholder sprites/cgs
Made misc changes, including a lot of ui/juice improvements (see changelog)
2025-03-14 18:52:24 +0000 UTC
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Hi, here is a poll for what to prioritize in the short term (after I wrap up 0.9.x). Feel free to vote for more than one option.
2025-02-28 05:46:22 +0000 UTC
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Hi, here's what I did since the last update:
I did some thinking about Seri's route (e.g. What happened before the start of the game? Why doesn't Miran stop you? How do Kino and Earnest find out what you are doing?)
I added the minimum version of Seri's route. New scenes include:
1st shard encounter (missing cg)
New first meeting scene
Give 1st shard to Seri scene
New first sex scene (missing hcg)
Seri night menu (fingering hcg)
2025-02-16 08:12:30 +0000 UTC
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Discord server link: https://discord.gg/mDyS2EW588
2025-02-15 02:32:26 +0000 UTC
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Hi, here's what happened since the last devlog.
First, I did some thinking about what to do next.
I considered doing:
main campaign / Seri events
Pila events (given that she came in 2nd in the character poll this is overdue)
dialogue choices + love/lust stats
town overhaul (buildings, furniture, npcs)
character progression systems (e.g. experience pts, ffv-like job system, tutors)
just add a s...
2025-02-03 04:19:20 +0000 UTC
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Hi, here is a poll for future sex scenes. You can vote for multiple options. I'll have the artist work on the ones with the most votes (higher tier patrons have more votes).
I didn't include "upcoming" sex scenes (which I have art for), which include:
[Torne] Torne is stuck again
[Nanako + Bell] MC and Nanako (w/ strap-on) double penetrate Bell
[Pila] blowjob
[Pila] cowgirl
[Seri + Nanako] MC does Seri from the fr...
2025-01-22 06:03:01 +0000 UTC
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In general, I spent the past 2 wks polishing 0.8.x: added the missing art and did a lot of bugfixing/balancing work.
I also did a lot of thinking about what I should work on for 0.9.x, will post some polls over the next week or so (I said I'd post some polls 2 wks ago but I ended up getting buried under bug reports lol). Feel free to post ideas via discord/dm!
Aggregate changelog for 0....
2025-01-15 20:41:57 +0000 UTC
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Hi, here is v0.8.10, which fixes various gamebreaking bugs.
I apologize -- I should have tested 0.8 a lot more.
Version 0.8.10-patreon (download here; password: eterna)
Fixed bug where items aren't enchantable
Fixed bug where game breaks when you exit town via map edge with a quest
Fixed bug where getting a new quest doesn't cancel the old one...
2025-01-02 00:25:47 +0000 UTC
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Hi, here's what I did since the last devlog:
Added some monsters (bombman, sandworm, flying key), items (ring of x-ray vision, tome of permutation), and rooms (key room with monsters behind glass wall)
After getting (most of) the art for 0.8.x, put it into the game
Did some playtesting + fixing
Released 0.8.2-patreon
I haven'...
2025-01-01 17:52:06 +0000 UTC
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Hi, I'm almost done with 0.8.x. I'll release what I have once I get (most of) the art for it.
Here's the changelog so far:
Content
Added a bunch of events for Paila, Miran, and Viola (see last devlog for more details)
Added quest system and some ...
2024-12-14 04:30:23 +0000 UTC
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